All Moves | « Endeavor | Endure | Energy Ball » |
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Endure
Type
Damage Dealt*
×2: | N/A |
---|---|
×1: | Bug Dark Dragon Electric Fairy Fighting Fire Flying Grass Ground Ice Normal Poison Psychic Water |
×0.5: | Rock Steel |
×0: | Ghost |
Stats
Base Power | Power Points | Accuracy |
---|---|---|
— | 10 | —% |
Effect Chance | Priority | Target |
—% | 4 | User |
Taught via
Move TutorMove Flags
N/A
Flavor Text
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.Effect
The user's HP cannot be lowered below 1 by any means for the remainder of this turn.
Each time the user consecutively uses Endure, Quick Guard, Wide Guard, or any protection move that protects only the user (including this move), this move's chance of success is divided by 3 (cumulative).
This move cannot be selected by Assist, Metronome or Parodize.
Pokémon that learn Endure by level (16)
Phoenixdex Pokémon (13)
Canon Pokémon (3)
Pokémon that learn Endure by move tutor (338)
Phoenixdex Pokémon (278)
Canon Pokémon (60)
All Moves | « Endeavor | Endure | Energy Ball » |
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