Nocteon

Nocteon

Classification

The Vampire Pokémon

Ghost

Damage Taken*

×4: N/A
×2: Dark Ghost
×1: Dragon Electric Fairy Fire Flying Grass Ground Ice Psychic Rock Steel Water
×0.5: Bug Poison
×0.25: N/A
×0: Fighting Normal

Abilities

Infiltrator
Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.
Cursed Body hidden ability
May disable a move used on the Pokémon.

Base Stats (525 total)

HP: 65
65
Attack: 110
110
Defense: 65
65
Sp. Atk: 60
60
Sp. Def: 130
130
Speed: 95
95

Size

  • Height: 2'11" / 0.9 m
  • Weight: 56.1 lbs / 25.4 kg

Breeding Info

Gender Ratio

87.5% male
12.5% female

87.5% male / 12.5% female

Egg Groups

Field

Tags

Stage 1, Fully evolved, Has canon relative

Creative Commons License [?]

Evolutionary Family

Eevee
Eevee
Base form
Brawleon
Brawleon
Use a Rumble Ore
Zephyreon
Zephyreon
Use a Windblown Ore
Lazuleon
Lazuleon
Use a Heavy Ore
Mercureon
Mercureon
Level up while holding a Metal Coat
Nocteon
Nocteon
Level up while holding a Reaper Cloth

Flavor Info

Pokédex Entries

Stories say Nocteon's ears are so powerful that they can hear the sound of blood moving in its prey's body. The Pokémon dissolves into shadows and vanishes just before it strikes.


As ominous as it looks, Nocteon is quite loyal to its trainer. This loyalty borders on possessiveness if the trainer isn't careful, and Nocteon can become aggressive toward its own teammates if they get too close.

Name Origin

nocturnal + -eon

Misc Data

  • Catch Rate: 45
  • Base Happiness: 35

Pokédex Categories

Color

Black

Body Shape

Quadrupedal Quadrupedal

Locations

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1EVO Astonish Ghost Physical 30 100% 15 The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
1RL Baton Pass Normal Status —% 40 The user switches places with a party Pokémon in waiting and passes along any stat changes.
1RL Bite Dark Physical 60 100% 25 The target is bitten with viciously sharp fangs. This may also make the target flinch.
1RL Charm Fairy Status 100% 20 The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
1RL Copycat Normal Status —% 20 The user mimics the move used immediately before it. The move fails if no other move has been used yet.
1RL Double-Edge Normal Physical 120 100% 15 A reckless, life-risking tackle. This also damages the user quite a lot.
1RL Take Down Normal Physical 90 85% 20 A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
1 Growl Normal Status 100% 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
1 Tackle Normal Physical 40 100% 35 A physical attack in which the user charges and slams into the target with its whole body.
1 Tail Whip Normal Status 100% 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
5 Sand Attack Ground Status 100% 15 Sand is hurled in the target’s face, reducing the target’s accuracy.
10 Quick Attack Normal Physical 40 100% 30 The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
15 Baby-Doll Eyes Fairy Status 100% 30 The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
20 Shadow Sneak Ghost Physical 40 100% 30 The user extends its shadow and attacks the target from behind. This move always goes first.
25 Feint Attack Dark Physical 60 —% 20 The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
30 Imprison Psychic Status —% 10 If opposing Pokémon know any move also known by the user, they are prevented from using it.
35 Curse Ghost Status —% 10 A move that works differently for the Ghost type than for all other types.
40 Vampire Fang Ghost Physical 75 100% 10 A life-force draining bite. The user’s HP is restored by half the damage taken by the target.
45 Scary Face Normal Status 100% 10 The user frightens the target with a scary face to harshly lower its Speed stat.
50 Phantom Force Ghost Physical 90 100% 10 The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
55 Last Resort Normal Physical 140 100% 5 This move can be used only after the user has used all the other moves it knows in the battle.

TM/HM Moves

# Move Type Class Power Acc PP Summary
001 Tri Attack Normal Special 80 100% 10 The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis.
004 Calm Mind Psychic Status —% 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
010 Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
011 Sunny Day Fire Status —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
012 Taunt Dark Status 100% 20 The target is taunted into a rage that allows it to use only attack moves for three turns.
017 Protect Normal Status —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
018 Rain Dance Water Status —% 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves.
028 Dig Ground Physical 80 100% 10 The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
030 Shadow Ball Ghost Special 80 100% 15 The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
044 Rest Psychic Status —% 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045 Sleep Talk Normal Status —% 10 While it is asleep, the user randomly uses one of the moves it knows.
046 Thief Dark Physical 60 100% 25 The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
050 Substitute Normal Status —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
058 Phantom Force Ghost Physical 90 100% 10 The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
059 Psychic Fangs Psychic Physical 85 100% 10 The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
063 Snarl Dark Special 55 95% 15 The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
067 Play Rough Fairy Physical 90 90% 10 The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
068 Weather Ball Normal Special 50 100% 10 An attack move that varies in power and type depending on the weather.
070 Work Up Normal Status —% 30 The user is roused, and its Attack and Sp. Atk stats increase.
072 Disarming Voice Fairy Special 40 —% 15 Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
073 Trailblaze Grass Physical 50 100% 20 The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
PX02 Bravado Normal Status 100% 20 The user boasts about its own abilities and demoralizes the target, raising the user's Attack but lowering the target's Defense.
PX08 Daring Dash Normal Physical 95 85% 15 The user makes a brave charge at the target that fills it with courage. It may raise the user's Attack and Speed.
PX13 Banshee Howl Ghost Special 75 95% 10 The user lets out a blood-curdling shriek that causes the targets to freeze in fear. This may also cause paralysis.
PX17 Shadow Dart Ghost Special 65 100% 25 The user fires a shadowy bolt that follows the target anywhere, even through the earth or the air.
PX24 Psych Out Dark Status 100% 20 The user boasts about its own abilities and demoralizes the target, raising the user's Sp. Atk but lowering the target's Sp. Def.
PX27 Ghostly Touch Ghost Status 100% 20 The user caresses the target with chilling, eerie energy, reducing its Special Attack and Special Defense stats.
PX46 Polter Juggle Ghost Physical 30 100% 10 The user tosses everyone's items into the air and drops them on the target's head. Dropped items may cause strange effects.
PX48 Rug Pull Dark Special * 100% 20 The user yanks the target's feet out from under it. The heavier the target, the greater the move's power.
PX52 Berry Share Normal Status —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
PX54 Clear Sky Normal Status —% 5 The user clears the skies and calms the wind, returning the weather to normal.
PX55 Hidden Gift Normal Status —% 10 A unique attack that varies in effect depending on the Pokémon using it.
H12 Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Tutor Moves

Move Type Class Power Acc PP Summary
Alluring Voice Fairy Special 80 100% 10 The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
Amaze Normal Physical * 100% 15 The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Confound Normal Special * 100% 15 The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Covet Normal Physical 60 100% 25 The user endearingly approaches the target, then steals the target’s held item.
Dark Pulse Dark Special 80 100% 15 The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Dazzle Normal Special * 100% 15 The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Demolish Normal Physical * 100% 15 The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Draining Kiss Fairy Special 50 100% 10 The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.
Endure Normal Status —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall Normal Special * 100% 15 The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Foul Play Dark Physical 95 100% 15 The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can’t move on the next turn.
Haunted Terrain Ghost Status —% 10 This raises the likelihood of additional effects occurring for Pokémon on the ground and halves damage from Fighting- and Normal-type moves for five turns.
Heal Bell Normal Status —% 5 The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Helping Hand Normal Status —% 20 The user assists an ally by boosting the power of that ally’s attack.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can’t move on the next turn.
Hyper Voice Normal Special 90 100% 10 The user lets loose a horribly echoing shout with the power to inflict damage.
Iron Tail Steel Physical 100 75% 15 The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Laser Focus Normal Status —% 30 The user concentrates intensely. The attack on the next turn always results in a critical hit.
Magic Room Psychic Status —% 10 The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
Nasty Plot Dark Status —% 20 The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.
Ominous Wind Ghost Special 60 100% 5 The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.
Poltergeist Ghost Physical 110 90% 5 The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.
Sucker Punch Dark Physical 70 100% 5 This move enables the user to attack first. This move fails if the target is not readying an attack.
Swift Normal Special 60 —% 20 Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Terrain Pulse Normal Special 50 100% 10 The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.
Trick Room Psychic Status —% 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Trip Up Dark Physical 65 100% 15 The user reacts to the target's movement and takes out its legs, making the target flinch. This move fails if the target is not readying a priority move.

Egg Moves

Move Type Class Power Acc PP Summary
Curse Ghost Status —% 10 A move that works differently for the Ghost type than for all other types.
Detect Fighting Status —% 5 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Double Kick Fighting Physical 30 100% 30 The target is quickly kicked twice in succession using both feet.
Fake Tears Dark Status 100% 20 The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Flail Normal Physical * 100% 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
Mud-Slap Ground Special 20 100% 10 The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Natural Gift Normal Physical * 100% 15 The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
Stored Power Psychic Special 20 100% 10 The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.
Synchronoise Psychic Special 120 100% 10 Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
Tickle Normal Status 100% 20 The user tickles the target into laughing, reducing its Attack and Defense stats.
Wish Normal Status —% 10 One turn after this move is used, the target’s HP is restored by half the user’s max HP.
Yawn Normal Status —% 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Field Moves

Move Type Summary
Dig Ground

If the player is inside of a cave, immediately returns the player to the cave entrance they last used, as an Escape Rope.

Secret Power Normal

Creates an empty Secret Base in a suitable location.

Other Official Images

(click thumbnail to enlarge.)

Shiny Nocteon
Shiny version.