All Pokémon | « Smulch | Mulgrowst | Gumbwaal » |
---|---|---|---|
Phoenixdex Pokémon | « Smulch | Mulgrowst | Gumbwaal » |
Accolanto-Calivera Pokémon | « Smulch | Mulgrowst | Gumbwaal » |
Mulgrowst

Classification
The Compost Pokémon
- Accolanto-Calivera #133
- National #1158
Damage Taken*
×4: | Ice |
---|---|
×2: | Bug Fire Flying |
×1: | Dark Dragon Fairy Fighting Ghost Grass Normal Poison Psychic Steel Water |
×0.5: | Ground Rock |
×0.25: | N/A |
×0: | Electric |
Abilities
- Stench
- The stench may cause the target to flinch.
- Harvest
- May create another Berry after one is used.
- Seed Sower hidden ability
- Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
Base Stats (500 total)
HP: 120 | |
---|---|
Attack: 60 | |
Defense: 80 | |
Sp. Atk: 85 | |
Sp. Def: 105 | |
Speed: 50 |
Size
- Height: 4'11" / 1.5 m
- Weight: 205.6 lbs / 93.3 kg
Breeding Info
Gender Ratio
50% male / 50% female
Egg Groups
Tags

Flavor Info
Pokédex Entries
Mulgrowst are comprised of materials that can grow exceptionally healthy plants. Planting seeds in just one of its footprints is enough to start a fabulous garden.
An entire garden full of healthy flowers or vegetables can grow right on a Mulgrowst's back. Gardeners and farmers have yet to make widespread use of its mulch, however, because the terrible smell lingers for a long time.
Name Origin
mulch + grow + gross + compost
Misc Data
- Catch Rate: 45
- Base Happiness: 50
Wild Held Items
- 5% Leftovers
Pokédex Categories
Color
Body Shape
Locations
Level-Up Moves
Level | Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|---|
1RL | Ingrain | Grass | Status | — | —% | 20 | The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out. |
1RL | Flower Shield | Fairy | Status | — | —% | 10 | The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power. |
1 | Mud-Slap | Ground | Special | 20 | 100% | 10 | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
1 | Rototiller | Ground | Status | — | —% | 10 | Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon. |
4 | Recycle | Normal | Status | — | —% | 10 | The user recycles a held item that has been used in battle so it can be used again. |
10 | Mud Shot | Ground | Special | 55 | 95% | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
16 | Magical Leaf | Grass | Special | 60 | —% | 20 | The user scatters curious leaves that chase the target. This attack never misses. |
19 | Growth | Normal | Status | — | —% | 20 | The user’s body grows all at once, raising the Attack and Sp. Atk stats. |
25 | Mud Bomb | Ground | Special | 65 | 85% | 10 | The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy. |
31 | Natural Gift | Normal | Physical | * | 100% | 15 | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
34 | Compost Bomb | Grass | Special | 80 | 85% | 10 | The user throws a glob of rotting compost at the target, which may also make it flinch. A freshly-used Berry makes the compost even smellier. |
40 | Energy Ball | Grass | Special | 90 | 100% | 10 | The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def. |
46 | Mudslide | Ground | Special | 60 | 100% | 10 | An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. |
49 | Synthesis | Grass | Status | — | —% | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
55 | Nature Power | Normal | Status | — | —% | 20 | An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. |
61 | Leaf Storm | Grass | Special | 130 | 90% | 5 | The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
TM/HM Moves
# | Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|---|
005 | Mud Shot | Ground | Special | 55 | 95% | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
006 | Toxic | Poison | Status | — | 90% | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
010 | Hidden Power | Normal | Special | 60 | 100% | 15 | A unique attack that varies in type depending on the Pokémon using it. |
011 | Sunny Day | Fire | Status | — | —% | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
017 | Protect | Normal | Status | — | —% | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
018 | Rain Dance | Water | Status | — | —% | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
020 | Safeguard | Normal | Status | — | —% | 25 | The user creates a protective field that prevents status conditions for five turns. |
022 | Solar Beam | Grass | Special | 120 | 100% | 10 | A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
026 | Earthquake | Ground | Physical | 100 | 100% | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
028 | Dig | Ground | Physical | 80 | 100% | 10 | The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
033 | Reflect | Psychic | Status | — | —% | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
035 | Sandstorm | Rock | Status | — | —% | 10 | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
036 | Sludge Bomb | Poison | Special | 90 | 100% | 10 | Unsanitary sludge is hurled at the target. This may also poison the target. |
044 | Rest | Psychic | Status | — | —% | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
045 | Sleep Talk | Normal | Status | — | —% | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
048 | Rock Slide | Rock | Physical | 75 | 90% | 10 | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
050 | Substitute | Normal | Status | — | —% | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
055 | Grass Knot | Grass | Special | * | 100% | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
064 | Bullet Seed | Grass | Physical | 25 | 100% | 30 | The user forcefully shoots seeds at the target two to five times in a row. |
PX09 | Aftershock | Ground | Physical | 70 | 100% | 10 | The user strikes the ground and causes a series of tremors that shake the target over two turns. |
PX12 | Compost Bomb | Grass | Special | 80 | 85% | 10 | The user throws a glob of rotting compost at the target, which may also make it flinch. A freshly-used Berry makes the compost even smellier. |
PX16 | Venomous Strike | Poison | Physical | 60 | 95% | 10 | A two-turn attack. The user gathers up dangerously potent venom, then strikes on the second turn. This also poisons the target. |
PX22 | Sandblast | Ground | Physical | 55 | 95% | 10 | The user fires a high-pressure stream of sand at the target. It may also burn the target. |
PX26 | Oil Slick | Poison | Status | — | —% | 15 | The user soaks the floor beneath the opposing team with slippery oil, making their footing treacherous and direct contact attacks difficult. |
PX31 | Berry Juicer | Grass | Status | — | —% | 5 | The user crushes its held Berry to create a healthy juice. The Berry's effect activates and restores the user's HP. |
PX36 | Mudslide | Ground | Special | 60 | 100% | 10 | An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. |
PX40 | Noxious Acid | Bug | Special | 65 | 90% | 10 | The user sprays a foul-smelling liquid at the opposing Pokémon. This may also lower their accuracy. |
PX52 | Berry Share | Normal | Status | — | —% | 10 | The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch. |
PX54 | Clear Sky | Normal | Status | — | —% | 5 | The user clears the skies and calms the wind, returning the weather to normal. |
PX55 | Hidden Gift | Normal | Status | — | —% | 10 | A unique attack that varies in effect depending on the Pokémon using it. |
H01 | Cut | Steel | Physical | 65 | 95% | 20 | The target is cut with a scythe or a claw. Critical hits land more easily. It can also be used to cut down some obstacles. |
H04 | Strength | Normal | Physical | 80 | 100% | 15 | The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
H08 | Rock Smash | Fighting | Physical | 40 | 100% | 15 | The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. |
H12 | Secret Power | Normal | Physical | 70 | 100% | 20 | The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. |
Tutor Moves
Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|
Amaze | Normal | Physical | * | 100% | 15 | The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is. |
Amnesia | Psychic | Status | — | —% | 20 | The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. |
Ancient Power | Rock | Special | 60 | 100% | 5 | The user attacks with a prehistoric power. This may also raise all the user’s stats at once. |
Body Press | Fighting | Physical | 80 | 100% | 10 | The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. |
Confound | Normal | Special | * | 100% | 15 | The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is. |
Corrosive Gas | Poison | Status | — | 100% | 40 | The user surrounds everything around it with highly acidic gas and melts away items they hold. |
Dazzle | Normal | Special | * | 100% | 15 | The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is. |
Demolish | Normal | Physical | * | 100% | 15 | The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is. |
Dire Miasma | Poison | Special | 95 | 90% | 10 | The user summons a noxious, choking fog that surrounds the target. This move badly poisons the target on Miasma Terrain. |
Earth Power | Ground | Special | 90 | 100% | 10 | The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def. |
Endure | Normal | Status | — | —% | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Enthrall | Normal | Special | * | 100% | 15 | The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is. |
Facade | Normal | Physical | 70 | 100% | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Giga Drain | Grass | Special | 75 | 100% | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
Grassy Glide | Grass | Physical | 55 | 100% | 20 | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
Grassy Terrain | Grass | Status | — | —% | 10 | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
Gunk Shot | Poison | Physical | 120 | 80% | 5 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
Helping Hand | Normal | Status | — | —% | 20 | The user assists an ally by boosting the power of that ally’s attack. |
Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
Mental Garden | Grass | Status | — | —% | 10 | A garden of plants with refreshing, calming aromas grows for five turns. The battlers' mental states cannot be altered. |
Miasma Terrain | Poison | Status | — | —% | 10 | The user turns the ground into Miasma Terrain for five turns. This damages Pokémon on the ground a little every turn and powers up Poison-type moves. |
Power Garden | Grass | Status | — | —% | 5 | A garden of plants with spicy, invigorating aromas grows for five turns. Charging up and recovering from powerful moves happens quickly. |
Recycle | Normal | Status | — | —% | 10 | The user recycles a held item that has been used in battle so it can be used again. |
Seed Bomb | Grass | Physical | 80 | 100% | 15 | The user slams a barrage of hard-shelled seeds down on the target from above. |
Swords Dance | Normal | Status | — | —% | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
Terrain Pulse | Normal | Special | 50 | 100% | 10 | The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used. |
White Garden | Grass | Status | — | —% | 10 | A garden of plants with soothing, healing aromas grows for five turns. Lowered stats are repaired instantly. |
Egg Moves
Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|
Aromatherapy | Grass | Status | — | —% | 5 | The user releases a soothing scent that heals all status conditions affecting the user’s party. |
Belch | Poison | Special | 120 | 90% | 10 | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
Bulldoze | Ground | Physical | 60 | 100% | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
Leech Seed | Grass | Status | — | 90% | 10 | A seed is planted on the target. It steals some HP from the target every turn. |
Mud Sport | Ground | Status | — | —% | 15 | The user covers itself with mud. This weakens Electric-type moves for five turns. |
Quicksand | Ground | Status | — | 80% | 15 | The user creates an area of sinking sands beneath the target. The target is unable to use direct contact attacks until it can climb out of the quicksand. |
Spikes | Ground | Status | — | —% | 20 | The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. |
Other Moves
Move | Type | Class | Power | Acc | PP | Summary | Learned |
---|---|---|---|---|---|---|---|
Acid Armor | Poison | Status | — | —% | 20 | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | as Smulch (level 19) |
Sludge | Poison | Special | 65 | 100% | 20 | Unsanitary sludge is hurled at the target. This may also poison the target. | as Smulch (level 16) |
Field Moves
Move | Type | Summary |
---|---|---|
Cut | Steel | Cuts down skinny trees and thick patches of overgrowth that block paths. |
Dig | Ground | If the player is inside of a cave, immediately returns the player to the cave entrance they last used, as an Escape Rope. |
Rock Smash | Fighting | Shatters small boulders and cracked walls that may bar the path, sometimes revealing an item or a wild Pokémon. |
Secret Power | Normal | Creates an empty Secret Base in a suitable location. |
Strength | Normal | Allows the trainer to push heavy boulders that may block the path. |
All Pokémon | « Smulch | Mulgrowst | Gumbwaal » |
---|---|---|---|
Phoenixdex Pokémon | « Smulch | Mulgrowst | Gumbwaal » |
Accolanto-Calivera Pokémon | « Smulch | Mulgrowst | Gumbwaal » |