Growlithe

Growlithe

Classification

The Puppy Pokémon

Fire

Damage Taken*

×4: N/A
×2: Ground Rock Water
×1: Dark Dragon Electric Fighting Flying Ghost Normal Poison Psychic
×0.5: Bug Fairy Fire Grass Ice Steel
×0.25: N/A
×0: N/A

Abilities

Intimidate
Lowers the opposing Pokémon’s Attack stat.
Flash Fire
If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
Justified hidden ability
Boosts the Attack stat when it’s hit by a Dark-type move.

Base Stats (350 total)

HP: 55
55
Attack: 70
70
Defense: 45
45
Sp. Atk: 70
70
Sp. Def: 50
50
Speed: 60
60

Size

  • Height: 2'4" / 0.7 m
  • Weight: 41.9 lbs / 19 kg

Breeding Info

Gender Ratio

75% male
25% female

75% male / 25% female

Egg Groups

Field

Tags

Basic, Not fully evolved, Is canon relative

Evolutionary Family

Growlithe
Growlithe
Base form
Arcanine
Arcanine
Use a Fire Stone

Flavor Info

Pokédex Entries

Growlithe has a superb sense of smell. Once it smells anything, this Pokémon won't forget the scent, no matter what. It uses its advanced olfactory sense to determine the emotions of other living things.


Extremely loyal to its Trainer, it will bark at those who approach the Trainer unexpectedly and run them out of town.

Misc Data

  • Catch Rate: 190
  • Base Happiness: 50

Wild Held Items

  • 50% Rawst Berry

Pokédex Categories

Color

Brown

Body Shape

Quadrupedal Quadrupedal

Locations

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1 Bite Dark Physical 60 100% 25 The target is bitten with viciously sharp fangs. This may also make the target flinch.
1 Roar Normal Status —% 20 The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
6 Ember Fire Special 40 100% 25 The target is attacked with small flames. This may also leave the target with a burn.
8 Leer Normal Status 100% 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
10 Odor Sleuth Normal Status —% 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
12 Helping Hand Normal Status —% 20 The user assists an ally by boosting the power of that ally’s attack.
17 Flame Wheel Fire Physical 60 100% 25 The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.
19 Reversal Fighting Physical * 100% 15 An all-out attack that becomes more powerful the less HP the user has.
21 Fire Fang Fire Physical 65 95% 15 The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
23 Take Down Normal Physical 90 85% 20 A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
28 Flame Burst Fire Special 70 100% 15 The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
30 Agility Psychic Status —% 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
32 Retaliate Normal Physical 70 100% 5 The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.
34 Flamethrower Fire Special 90 100% 15 The target is scorched with an intense blast of fire. This may also leave the target with a burn.
39 Crunch Dark Physical 80 100% 15 The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
41 Heat Wave Fire Special 95 90% 10 The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
43 Outrage Dragon Physical 120 100% 10 The user rampages and attacks for two to three turns. The user then becomes confused.
45 Flare Blitz Fire Physical 120 100% 15 The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This may leave the target with a burn.

TM/HM Moves

# Move Type Class Power Acc PP Summary
010 Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
011 Sunny Day Fire Status —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
017 Protect Normal Status —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
020 Safeguard Normal Status —% 25 The user creates a protective field that prevents status conditions for five turns.
028 Dig Ground Physical 80 100% 10 The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
037 Flamethrower Fire Special 90 100% 15 The target is scorched with an intense blast of fire. This may also leave the target with a burn.
038 Fire Blast Fire Special 110 85% 5 The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
043 Flame Charge Fire Physical 50 100% 20 Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
044 Rest Psychic Status —% 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045 Sleep Talk Normal Status —% 10 While it is asleep, the user randomly uses one of the moves it knows.
046 Thief Dark Physical 60 100% 25 The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
049 Wild Charge Electric Physical 90 100% 15 The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
050 Substitute Normal Status —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
059 Psychic Fangs Psychic Physical 85 100% 10 The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
061 Will-O-Wisp Fire Status 85% 15 The user shoots a sinister, bluish-white flame at the target to inflict a burn.
063 Snarl Dark Special 55 95% 15 The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
067 Play Rough Fairy Physical 90 90% 10 The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
PX02 Bravado Normal Status 100% 20 The user boasts about its own abilities and demoralizes the target, raising the user's Attack but lowering the target's Defense.
PX08 Daring Dash Normal Physical 95 85% 15 The user makes a brave charge at the target that fills it with courage. It may raise the user's Attack and Speed.
PX19 Phoenix Fire Fire Special * 100% 10 The user breathes a stream of mystic flames fueled by its fallen friends. The more party Pokémon that have fainted or are ailing, the greater the damage.
PX29 Burning Strike Fire Physical 60 95% 10 A two-turn attack. The user builds up excess heat, then strikes on the second turn. This also burns the target.
PX41 Burn Away Fire Status —% 10 A fire scorches the battlefield, destroying any modifications or constructs that have been set up.
PX50 Heroic Rally Fighting Status —% 10 The user's strength is boosted by its fallen friends. Each fainted or ailing ally raises the user's Attack stat.
PX52 Berry Share Normal Status —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
PX54 Clear Sky Normal Status —% 5 The user clears the skies and calms the wind, returning the weather to normal.
PX55 Hidden Gift Normal Status —% 10 A unique attack that varies in effect depending on the Pokémon using it.
H04 Strength Normal Physical 80 100% 15 The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
H08 Rock Smash Fighting Physical 40 100% 15 The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
H12 Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Tutor Moves

Move Type Class Power Acc PP Summary
Aerial Ace Flying Physical 60 —% 20 The user confounds the target with speed, then slashes. This attack never misses.
Amaze Normal Physical * 100% 15 The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Confound Normal Special * 100% 15 The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Covet Normal Physical 60 100% 25 The user endearingly approaches the target, then steals the target’s held item.
Dazzle Normal Special * 100% 15 The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Demolish Normal Physical * 100% 15 The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Endure Normal Status —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall Normal Special * 100% 15 The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Heat Wave Fire Special 95 90% 10 The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
Helping Hand Normal Status —% 20 The user assists an ally by boosting the power of that ally’s attack.
Iron Tail Steel Physical 100 75% 15 The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Outrage Dragon Physical 120 100% 10 The user rampages and attacks for two to three turns. The user then becomes confused.
Temper Flare Fire Physical 75 100% 10 Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.

Egg Moves

Move Type Class Power Acc PP Summary
Body Slam Normal Physical 85 100% 15 The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Burn Up Fire Special 130 100% 5 To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
Close Combat Fighting Physical 120 100% 5 The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
Double-Edge Normal Physical 120 100% 15 A reckless, life-risking tackle. This also damages the user quite a lot.
Double Kick Fighting Physical 30 100% 30 The target is quickly kicked twice in succession using both feet.
Fire Spin Fire Special 35 85% 15 The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
Howl Normal Status —% 40 The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.
Morning Sun Normal Status —% 5 The user restores its own HP. The amount of HP regained varies with the weather.
Thrash Normal Physical 120 100% 10 The user rampages and attacks for two to three turns. The user then becomes confused.

Field Moves

Move Type Summary
Dig Ground

If the player is inside of a cave, immediately returns the player to the cave entrance they last used, as an Escape Rope.

Rock Smash Fighting

Shatters small boulders and cracked walls that may bar the path, sometimes revealing an item or a wild Pokémon.

Secret Power Normal

Creates an empty Secret Base in a suitable location.

Strength Normal

Allows the trainer to push heavy boulders that may block the path.