All Pokémon | « Tinimer | Emperobe | Altavault » |
---|---|---|---|
Phoenixdex Pokémon | « Tinimer | Emperobe | Altavault » |
Emperobe
Classification
The Silk Weaver Pokémon
- Extra Pokémon #
- National #10007
Damage Taken*
×4: | N/A |
---|---|
×2: | Fire Flying Poison Rock Steel |
×1: | Electric Fairy Ghost Ice Normal Psychic Water |
×0.5: | Bug Dark Grass Ground |
×0.25: | Fighting |
×0: | Dragon |
Abilities
- Wonder Skin
- Makes status moves more likely to miss.
- Serene Grace hidden ability
- Boosts the likelihood of additional effects occurring.
Base Stats (475 total)
HP: 70 | |
---|---|
Attack: 50 | |
Defense: 65 | |
Sp. Atk: 100 | |
Sp. Def: 110 | |
Speed: 80 |
Size
- Height: 2'7" / 0.8 m
- Weight: 42.1 lbs / 19.1 kg
Breeding Info
Gender Ratio
50% male / 50% female
Egg Groups
Tags
[?]Flavor Info
Pokédex Entries
Emperobe weave their silk into fabulous shapes and patterns. They live in secluded forests and gardens and rarely associate with humans, but it's said that if an Emperobe spins you new clothes you are destined for fame and riches.
Clothing made from Emperobe silk is among the most luxurious in the world, and it fetches high prices in the fashion market, but legend has it that the Pokémon will curse anyone who sells their silk clothing with financial ruin.
Name Origin
emperor + robe
Locations
Level-Up Moves
Level | Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|---|
1EVO | Misty Terrain | Fairy | Status | — | —% | 10 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
1EVO | Silk Trap | Bug | Status | — | —% | 10 | The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact. |
1RL | Mirror Coat | Psychic | Special | * | 100% | 20 | A retaliation move that counters any special attack, inflicting double the damage taken. |
1RL | Quiver Dance | Bug | Status | — | —% | 20 | The user lightly performs a beautiful, mystic dance. This boosts the user’s Sp. Atk, Sp. Def, and Speed stats. |
1 | String Shot | Bug | Status | — | 95% | 40 | The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat. |
1 | Drain Life | Bug | Physical | 20 | 100% | 15 | The user drains the target's blood. The user's HP is restored by over half of the damage taken by the target. |
5 | Camouflage | Normal | Status | — | —% | 20 | The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. |
10 | Fairy Ring | Fairy | Special | 35 | 85% | 15 | The target becomes trapped within a ring of light and energy that buffets it for four to five turns. |
14 | Quick Attack | Normal | Physical | 40 | 100% | 30 | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
19 | Spider Web | Bug | Status | — | —% | 10 | The user ensnares the target with thin, gooey silk so it can’t flee from battle. |
23 | Draining Kiss | Fairy | Special | 50 | 100% | 10 | The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target. |
28 | Charm | Fairy | Status | — | 100% | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
30 | Wish | Normal | Status | — | —% | 10 | One turn after this move is used, the target’s HP is restored by half the user’s max HP. |
32 | Magic Coat | Psychic | Status | — | —% | 15 | A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
37 | Bug Buzz | Bug | Special | 90 | 100% | 10 | The user vibrates its wings to generate a damaging sound wave. This may also lower the target’s Sp. Def stat. |
41 | Spellbind | Fairy | Special | 70 | 95% | 10 | The user binds the target with magical energy. This may also disable the target's last attack. |
46 | Sticky Web | Bug | Status | — | —% | 20 | The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle. |
50 | Lunar Beam | Fairy | Special | 120 | 100% | 10 | A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
TM/HM Moves
# | Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|---|
009 | Skitter Smack | Bug | Physical | 70 | 90% | 10 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
010 | Hidden Power | Normal | Special | 60 | 100% | 15 | A unique attack that varies in type depending on the Pokémon using it. |
011 | Sunny Day | Fire | Status | — | —% | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
016 | Light Screen | Psychic | Status | — | —% | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
017 | Protect | Normal | Status | — | —% | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
018 | Rain Dance | Water | Status | — | —% | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
020 | Safeguard | Normal | Status | — | —% | 25 | The user creates a protective field that prevents status conditions for five turns. |
027 | Pounce | Bug | Physical | 50 | 100% | 20 | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
028 | Dig | Ground | Physical | 80 | 100% | 10 | The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
044 | Rest | Psychic | Status | — | —% | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
045 | Sleep Talk | Normal | Status | — | —% | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
046 | Thief | Dark | Physical | 60 | 100% | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
047 | Dazzling Gleam | Fairy | Special | 80 | 100% | 10 | The user damages opposing Pokémon by emitting a powerful flash. |
050 | Substitute | Normal | Status | — | —% | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
053 | Signal Beam | Bug | Special | 75 | 100% | 15 | The user attacks with a sinister beam of light. This may also confuse the target. |
055 | Grass Knot | Grass | Special | * | 100% | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
065 | Shadow Claw | Ghost | Physical | 70 | 100% | 15 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
068 | Weather Ball | Normal | Special | 50 | 100% | 10 | An attack move that varies in power and type depending on the weather. |
071 | Cross Poison | Poison | Physical | 70 | 100% | 20 | A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. |
PX04 | Lunar Beam | Fairy | Special | 120 | 100% | 10 | A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
PX35 | Rainbow Wall | Fairy | Status | — | —% | 5 | A wondrous wall of multicolored light is put up to reduce damage from all attacks for five turns. |
PX40 | Noxious Acid | Bug | Special | 65 | 90% | 10 | The user sprays a foul-smelling liquid at the opposing Pokémon. This may also lower their accuracy. |
PX45 | Shimmer Shot | Fairy | Special | 40 | 100% | 20 | Shimmering energy gathers around the user with each burst of light. Hitting a target raises the Special Attack stat. |
PX52 | Berry Share | Normal | Status | — | —% | 10 | The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch. |
PX54 | Clear Sky | Normal | Status | — | —% | 5 | The user clears the skies and calms the wind, returning the weather to normal. |
PX55 | Hidden Gift | Normal | Status | — | —% | 10 | A unique attack that varies in effect depending on the Pokémon using it. |
H01 | Cut | Steel | Physical | 65 | 95% | 20 | The target is cut with a scythe or a claw. Critical hits land more easily. It can also be used to cut down some obstacles. |
H05 | Flash | Normal | Status | — | 100% | 20 | The user flashes a bright light that cuts the target’s accuracy. |
H12 | Secret Power | Normal | Physical | 70 | 100% | 20 | The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. |
Tutor Moves
Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|
Aerial Ace | Flying | Physical | 60 | —% | 20 | The user confounds the target with speed, then slashes. This attack never misses. |
Amaze | Normal | Physical | * | 100% | 15 | The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is. |
Confound | Normal | Special | * | 100% | 15 | The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is. |
Dazzle | Normal | Special | * | 100% | 15 | The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is. |
Demolish | Normal | Physical | * | 100% | 15 | The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is. |
Draining Kiss | Fairy | Special | 50 | 100% | 10 | The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target. |
Electroweb | Electric | Special | 55 | 95% | 15 | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. |
Endure | Normal | Status | — | —% | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Enthrall | Normal | Special | * | 100% | 15 | The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is. |
Facade | Normal | Physical | 70 | 100% | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Giga Drain | Grass | Special | 75 | 100% | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
Knock Off | Dark | Physical | 65 | 100% | 20 | The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
Misty Terrain | Fairy | Status | — | —% | 10 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
Silver Wind | Bug | Special | 60 | 100% | 5 | The target is attacked with powdery scales blown by wind. This may also raise all the user’s stats. |
Terrain Pulse | Normal | Special | 50 | 100% | 10 | The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used. |
U-turn | Bug | Physical | 70 | 100% | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
Egg Moves
Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|
Defense Curl | Normal | Status | — | —% | 40 | The user curls up to conceal weak spots and raise its Defense stat. |
Dust Guard | Bug | Status | — | —% | 25 | The user cloaks itself with a veil of shimmering scales and spores that prevents move side effects for five turns. |
Encore | Normal | Status | — | 100% | 5 | The user compels the target to keep using only the move it last used for three turns. |
Fell Stinger | Bug | Physical | 50 | 100% | 25 | When the user knocks out a target with this move, the user’s Attack stat rises drastically. |
Fury Swipes | Normal | Physical | 18 | 80% | 15 | The target is raked with sharp claws or scythes quickly two to five times in a row. |
Gust | Flying | Special | 40 | 100% | 35 | A gust of wind is whipped up by wings and launched at the target to inflict damage. |
Poison Fang | Poison | Physical | 50 | 100% | 15 | The user bites the target with toxic fangs. This may also leave the target badly poisoned. |
Pursuit | Dark | Physical | 40 | 100% | 20 | An attack move that inflicts double damage if used on a target that is switching out of battle. |
Other Moves
Move | Type | Class | Power | Acc | PP | Summary | Learned |
---|---|---|---|---|---|---|---|
Flail | Normal | Physical | * | 100% | 15 | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | as Tinimer (level 50) |
Nature Power | Normal | Status | — | —% | 20 | An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. | as Tinimer (level 32) |
Struggle Bug | Bug | Special | 50 | 100% | 20 | While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. | as Tinimer (level 10) |
Tickle | Normal | Status | — | 100% | 20 | The user tickles the target into laughing, reducing its Attack and Defense stats. | as Tinimer (level 28) |
Weather Ball | Normal | Special | 50 | 100% | 10 | An attack move that varies in power and type depending on the weather. | as Tinimer (level 41) |
Field Moves
Move | Type | Summary |
---|---|---|
Cut | Steel | Cuts down skinny trees and thick patches of overgrowth that block paths. |
Dig | Ground | If the player is inside of a cave, immediately returns the player to the cave entrance they last used, as an Escape Rope. |
Flash | Normal | In dark caves, illuminates the area around the trainer. Outside of dark caves, allows the trainer to see farther than they normally would, and reduces the wild encounter rate. |
Secret Power | Normal | Creates an empty Secret Base in a suitable location. |
Artwork
(click thumbnail to enlarge. the works below are not included in any CC license that may apply to the fakemon/form depicted on this page. ask the original creator's permission before attempting to use anything shown below.)
All Pokémon | « Tinimer | Emperobe | Altavault » |
---|---|---|---|
Phoenixdex Pokémon | « Tinimer | Emperobe | Altavault » |