Whoodsy

Whoodsy

Classification

The Owlish Pokémon

Psychic

Damage Taken*

×4: N/A
×2: Bug Dark Ghost
×1: Dragon Electric Fairy Fire Flying Grass Ground Ice Normal Poison Rock Steel Water
×0.5: Fighting Psychic
×0.25: N/A
×0: N/A

Abilities

Levitate
Gives full immunity to all Ground-type moves.

Base Stats (307 total)

HP: 45
45
Attack: 30
30
Defense: 59
59
Sp. Atk: 57
57
Sp. Def: 82
82
Speed: 34
34

Size

  • Height: 2'4" / 0.7 m
  • Weight: 19.5 lbs / 8.8 kg

Breeding Info

Gender Ratio

50% male
50% female

50% male / 50% female

Egg Groups

Flying

Tags

Basic, Not fully evolved

Creative Commons License [?]

Evolutionary Family

Whoodsy
Whoodsy
Base form
Exterrix
Exterrix
Level 34

Flavor Info

Pokédex Entries

Whoodsy drift aimlessly through the woods at night, tracing strange patterns on their routes through the trees. From a distance, all you can see of them are the bright, eerie lights from their eyes.

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Startled Whoodsy produce a burning chemical scent that disables attackers long enough for them to flee. The lingering scent also causes those affected to feel the Whoodsy's distress.

Name Origin

hoot + woodsy + Flatwoods Monster

Misc Data

  • Catch Rate: 75
  • Base Happiness: 50

Pokédex Categories

Color

Green

Body Shape

Single pair of wings Single pair of wings

Locations

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1 Poison Gas Poison Status 90% 40 A cloud of poison gas is sprayed in the face of opposing Pokémon. This may also poison those hit.
1 Astonish Ghost Physical 30 100% 15 The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
6 Confusion Psychic Special 50 100% 25 The target is hit by a weak telekinetic force. This may also confuse the target.
12 Confuse Ray Ghost Status 100% 10 The target is exposed to a sinister ray that triggers confusion.
19 Mind Shatter Psychic Special 60 90% 10 The user invades the target's mind and gives it a sudden, splitting headache. This attack always results in a critical hit.
24 Light Screen Psychic Status —% 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns.
24 Reflect Psychic Status —% 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
30 Stored Power Psychic Special 20 100% 10 The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.
37 Scary Face Normal Status 100% 10 The user frightens the target with a scary face to harshly lower its Speed stat.
42 Guard Swap Psychic Status —% 10 The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
48 Extrasensory Psychic Special 80 100% 20 The user attacks with an odd, unseeable power. This may also make the target flinch.
55 Cosmic Power Psychic Status —% 20 The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
60 Synchronoise Psychic Special 120 100% 10 Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.

TM/HM Moves

# Move Type Class Power Acc PP Summary
001 Tri Attack Normal Special 80 100% 10 The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis.
003 Psyshock Psychic Special 80 100% 10 The user materializes an odd psychic wave to attack the target. This attack does physical damage.
004 Calm Mind Psychic Status —% 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
010 Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
011 Sunny Day Fire Status —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
012 Taunt Dark Status 100% 20 The target is taunted into a rage that allows it to use only attack moves for three turns.
016 Light Screen Psychic Status —% 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns.
017 Protect Normal Status —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
018 Rain Dance Water Status —% 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves.
019 Roost Flying Status —% 5 The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
020 Safeguard Normal Status —% 25 The user creates a protective field that prevents status conditions for five turns.
024 Thunderbolt Electric Special 90 100% 15 A strong electric blast crashes down on the target. This may also leave the target with paralysis.
029 Cosmic Power Psychic Status —% 20 The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
030 Shadow Ball Ghost Special 80 100% 15 The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
033 Reflect Psychic Status —% 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
040 Thunder Wave Electric Status 90% 20 The user launches a weak jolt of electricity that paralyzes the target.
044 Rest Psychic Status —% 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045 Sleep Talk Normal Status —% 10 While it is asleep, the user randomly uses one of the moves it knows.
047 Dazzling Gleam Fairy Special 80 100% 10 The user damages opposing Pokémon by emitting a powerful flash.
050 Substitute Normal Status —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
053 Signal Beam Bug Special 75 100% 15 The user attacks with a sinister beam of light. This may also confuse the target.
057 Charge Beam Electric Special 50 90% 10 The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
075 Meteor Beam Rock Special 120 90% 10 In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
PX04 Lunar Beam Fairy Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
PX13 Banshee Howl Ghost Special 75 95% 10 The user lets out a blood-curdling shriek that causes the targets to freeze in fear. This may also cause paralysis.
PX20 Mind Shatter Psychic Special 60 90% 10 The user invades the target's mind and gives it a sudden, splitting headache. This attack always results in a critical hit.
PX24 Psych Out Dark Status 100% 20 The user boasts about its own abilities and demoralizes the target, raising the user's Sp. Atk but lowering the target's Sp. Def.
PX27 Ghostly Touch Ghost Status 100% 20 The user caresses the target with chilling, eerie energy, reducing its Special Attack and Special Defense stats.
PX32 Mind Games Psychic Status 100% 20 The user baffles the target with its cleverness, raising the user's Special Defense but lowering the target's Special Attack.
PX35 Rainbow Wall Fairy Status —% 5 A wondrous wall of multicolored light is put up to reduce damage from all attacks for five turns.
PX45 Shimmer Shot Fairy Special 40 100% 20 Shimmering energy gathers around the user with each burst of light. Hitting a target raises the Special Attack stat.
PX52 Berry Share Normal Status —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
PX54 Clear Sky Normal Status —% 5 The user clears the skies and calms the wind, returning the weather to normal.
PX55 Hidden Gift Normal Status —% 10 A unique attack that varies in effect depending on the Pokémon using it.
H05 Flash Normal Status 100% 20 The user flashes a bright light that cuts the target’s accuracy.
H12 Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Tutor Moves

Move Type Class Power Acc PP Summary
Amaze Normal Physical * 100% 15 The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Confound Normal Special * 100% 15 The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Dazzle Normal Special * 100% 15 The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Demolish Normal Physical * 100% 15 The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Dire Miasma Poison Special 95 90% 10 The user summons a noxious, choking fog that surrounds the target. This move badly poisons the target on Miasma Terrain.
Dual Wingbeat Flying Physical 40 90% 10 The user slams the target with its wings. The target is hit twice in a row.
Eagle Eye Flying Status —% 10 The user focuses its keen vision on its targets, drastically raising its accuracy.
Endure Normal Status —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall Normal Special * 100% 15 The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Expanding Force Psychic Special 80 100% 10 The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain.
Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Laser Focus Normal Status —% 30 The user concentrates intensely. The attack on the next turn always results in a critical hit.
Link Pulse Psychic Special 60 —% 20 The user locks onto the target's mind and blasts it with psychic energy. This attack never misses.
Miasma Terrain Poison Status —% 10 The user turns the ground into Miasma Terrain for five turns. This damages Pokémon on the ground a little every turn and powers up Poison-type moves.
Nasty Plot Dark Status —% 20 The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.
Psychic Noise Psychic Special 75 100% 10 The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Psychic Terrain Psychic Status —% 10 This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Psycho Cut Psychic Physical 70 100% 20 The user tears at the target with blades formed by psychic power. Critical hits land more easily.
Recycle Normal Status —% 10 The user recycles a held item that has been used in battle so it can be used again.
Shock Wave Electric Special 60 —% 20 The user strikes the target with a quick jolt of electricity. This attack never misses.
Skill Swap Psychic Status —% 10 The user employs its psychic power to exchange Abilities with the target.
Snatch Dark Status —% 10 The user steals the effects of any attempts to use a healing or stat-changing move.
Swift Normal Special 60 —% 20 Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Trick Psychic Status 100% 10 The user catches the target off guard and swaps its held item with its own.
Trick Room Psychic Status —% 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns.
U-turn Bug Physical 70 100% 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Wonder Room Psychic Status —% 10 The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
Zen Headbutt Psychic Physical 80 90% 15 The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Egg Moves

Move Type Class Power Acc PP Summary
Haze Ice Status —% 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Mirror Move Flying Status —% 20 The user counters the target by mimicking the target’s last move.
Moonblast Fairy Special 95 100% 15 Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.
Night Shade Ghost Special * 100% 15 The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.
Psycho Shift Psychic Status 100% 10 Using its psychic power of suggestion, the user transfers its status conditions to the target.
Teleport Psychic Status —% 20 The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.

Field Moves

Move Type Summary
Flash Normal

In dark caves, illuminates the area around the trainer. Outside of dark caves, allows the trainer to see farther than they normally would, and reduces the wild encounter rate.

Secret Power Normal

Creates an empty Secret Base in a suitable location.

Teleport Psychic

If the trainer is outside and not already in a settlement, automatically warps the trainer back to the Pokémon Center of the last settlement they visited. Cannot be used indoors or when inside a cave.

Other Official Images

(click thumbnail to enlarge.)

Shiny Whoodsy
Shiny version.