All Moves | « Fling | Flip Turn | Floral Healing » |
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Flip Turn
Type
Damage Dealt*
×2: | Fire Ground Rock |
---|---|
×1: | Bug Dark Electric Fairy Fighting Flying Ghost Ice Normal Poison Psychic Steel |
×0.5: | Dragon Grass Water |
×0: | N/A |
Stats
Base Power | Power Points | Accuracy |
---|---|---|
60 | 20 | 100% |
Effect Chance | Priority | Target |
—% | 0 | Single non-user |
Flavor Text
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.Move Description
The user flips around just before hitting the target, simultaneously striking and pushing off with its legs or tail. The flip turn's force propels the user straight back into its Poké Ball, and another Pokémon is sent out to take its place mid-turn.
Effect
Inflicts regular damage, then the user immediately switches out, and the trainer selects a replacement Pokémon from the party. If the target faints from this attack, the user's trainer selects the new Pokémon to send out first. If the user is the last Pokémon in its party that can battle, it will not switch out.
The user may be hit by Pursuit when it switches out, if it has been targeted and Pursuit has not yet been used.
This move may be used even if the user is under the effect of Arena Trap, Block, Magnet Pull, Mean Look, Shadow Tag, Spider Web, or if it is trapped by a partial-trapping move such as Fire Spin, or Ingrain. Ingrain's effect and any trapping will end.
(This move was originally listed as a fake move prior to the release of the Isle of Armor expansion; when it turned out that IoA had included a new move that was identical to this one in all but base power, this version was updated to match the canon one.)
Pokémon that learn Flip Turn by level (7)
Phoenixdex Pokémon (7)
Pokémon that learn Flip Turn by move tutor (32)
Phoenixdex Pokémon (29)
Canon Pokémon (3)
All Moves | « Fling | Flip Turn | Floral Healing » |
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