Home Pokémon Milotic
Classification
The Tender Pokémon
Water
Damage Taken*
Abilities
Marvel Scale Boosts the Defense stat if the Pokémon has a status condition. Competitive Boosts the Sp. Atk stat when a stat is lowered. Cute Charm hidden ability Contact with the Pokémon may cause infatuation.
Base Stats (540 total)
HP: 95
Attack: 60
Defense: 79
Sp. Atk: 100
Sp. Def: 125
Speed: 81
Evolutionary Family
Feebas
Base form
→
Milotic
Level up with 171+ Beauty or Trade while holding Prism Scale
Flavor Info
Pokédex Entries
Milotic live at the bottom of large lakes. When this Pokémon’s body glows a vivid pink, it releases a pulsing wave of energy that brings soothing calm to restless spirits.
It is the world’s most beautiful Pokémon. There are many works of art featuring Milotic.
Misc Data
Catch Rate: 60
Base Happiness: 50
Pokédex Categories
Color
Pink
Body Shape
Serpentine
Level-Up Moves
Level
Move
Type
Class
Power
Acc
PP
Summary
1EVO
Water Pulse
Water
Special
60
100%
20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
1
Wrap
Normal
Physical
15
90%
20
A long body or vines are used to wrap and squeeze the target for four to five turns.
1
Water Gun
Water
Special
40
100%
25
The target is blasted with a forceful shot of water.
4
Disarming Voice
Fairy
Special
40
—%
15
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
8
Twister
Dragon
Special
40
100%
20
The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.
12
Aqua Ring
Water
Status
—
—%
20
The user envelops itself in a veil made of water. It regains some HP every turn.
16
Attract
Normal
Status
—
100%
15
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
20
Life Dew
Water
Status
—
—%
10
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.
24
Dragon Tail
Dragon
Physical
60
90%
10
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
28
Recover
Normal
Status
—
—%
5
Restoring its own cells, the user restores its own HP by half of its max HP.
32
Aqua Tail
Water
Physical
90
90%
10
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
36
Safeguard
Normal
Status
—
—%
25
The user creates a protective field that prevents status conditions for five turns.
40
Surf
Water
Special
90
100%
15
The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
44
Rain Dance
Water
Status
—
—%
5
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
48
Coil
Poison
Status
—
—%
20
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
52
Hydro Pump
Water
Special
110
80%
5
The target is blasted by a huge volume of water launched under great pressure.
56
Elegant Wave
Water
Special
*
85%
5
The user attacks with an elegant dance that summons sparkling waves. It grows in power the more beautiful the user is.
TM/HM Moves
#
Move
Type
Class
Power
Acc
PP
Summary
002
Scale Shot
Dragon
Physical
25
90%
20
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
005
Mud Shot
Ground
Special
55
95%
15
The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
007
Snowscape
Ice
Status
—
—%
10
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
009
Skitter Smack
Bug
Physical
70
90%
10
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
010
Hidden Power
Normal
Special
60
100%
15
A unique attack that varies in type depending on the Pokémon using it.
013
Ice Beam
Ice
Special
90
100%
10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
014
Blizzard
Ice
Special
110
70%
5
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
017
Protect
Normal
Status
—
—%
10
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
018
Rain Dance
Water
Status
—
—%
5
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
021
Dragon Tail
Dragon
Physical
60
90%
10
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
032
Avalanche
Ice
Physical
60
100%
10
An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.
042
Life Dew
Water
Status
—
—%
10
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.
044
Rest
Psychic
Status
—
—%
5
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045
Sleep Talk
Normal
Status
—
—%
10
While it is asleep, the user randomly uses one of the moves it knows.
050
Substitute
Normal
Status
—
—%
10
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
068
Weather Ball
Normal
Special
50
100%
10
An attack move that varies in power and type depending on the weather.
072
Disarming Voice
Fairy
Special
40
—%
15
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
PX03
Hydroshock
Water
Special
80
100%
10
The user blasts the target with high-pressure water. This attack does physical damage.
PX52
Berry Share
Normal
Status
—
—%
10
The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
PX54
Clear Sky
Normal
Status
—
—%
5
The user clears the skies and calms the wind, returning the weather to normal.
PX55
Hidden Gift
Normal
Status
—
—%
10
A unique attack that varies in effect depending on the Pokémon using it.
H03
Surf
Water
Special
90
100%
15
The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
H07
Waterfall
Water
Physical
80
100%
15
The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
H09
Dive
Water
Physical
80
100%
10
Diving on the first turn, the user floats up and attacks on the next turn.
H12
Secret Power
Normal
Physical
70
100%
20
The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.
Tutor Moves
Move
Type
Class
Power
Acc
PP
Summary
Alluring Voice
Fairy
Special
80
100%
10
The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
Amaze
Normal
Physical
*
100%
15
The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Aqua Tail
Water
Physical
90
90%
10
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Confound
Normal
Special
*
100%
15
The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Dazzle
Normal
Special
*
100%
15
The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Demolish
Normal
Physical
*
100%
15
The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Dragon Cheer
Dragon
Status
—
100%
15
The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
Draining Kiss
Fairy
Special
50
100%
10
The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.
Endure
Normal
Status
—
—%
10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall
Normal
Special
*
100%
15
The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Facade
Normal
Physical
70
100%
20
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Flip Turn
Water
Physical
60
100%
20
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Giga Impact
Normal
Physical
150
90%
5
The user charges at the target using every bit of its power. The user can’t move on the next turn.
Hyper Beam
Normal
Special
150
90%
5
The target is attacked with a powerful beam. The user can’t move on the next turn.
Ice Water
Water
Special
80
100%
15
The user shoots painfully cold water at its target. This may also freeze the target.
Icy Wind
Ice
Special
55
95%
15
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Iron Head
Steel
Physical
80
100%
15
The user slams the target with its steel-hard head. This may also make the target flinch.
Iron Tail
Steel
Physical
100
75%
15
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Laser Focus
Normal
Status
—
—%
30
The user concentrates intensely. The attack on the next turn always results in a critical hit.
Scald
Water
Special
80
100%
15
The user shoots boiling hot water at its target. This may also leave the target with a burn.
Triple Axel
Ice
Physical
20
90%
10
A consecutive three-kick attack that becomes more powerful with each successive hit.
Water Pulse
Water
Special
60
100%
20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Egg Moves
Move
Type
Class
Power
Acc
PP
Summary
Confuse Ray
Ghost
Status
—
100%
10
The target is exposed to a sinister ray that triggers confusion.
Dragon Breath
Dragon
Special
60
100%
20
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
Haze
Ice
Status
—
—%
30
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Hypnosis
Psychic
Status
—
60%
20
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Mirror Coat
Psychic
Special
*
100%
20
A retaliation move that counters any special attack, inflicting double the damage taken.
Mist
Ice
Status
—
—%
30
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Mud Sport
Ground
Status
—
—%
15
The user covers itself with mud. This weakens Electric-type moves for five turns.
Tickle
Normal
Status
—
100%
20
The user tickles the target into laughing, reducing its Attack and Defense stats.
Other Moves
Move
Type
Class
Power
Acc
PP
Summary
Learned
Flail
Normal
Physical
*
100%
15
The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
as Feebas (level 30)
Splash
Normal
Status
—
—%
40
The user just flops and splashes around to no effect at all...
as Feebas (level 1)
Tackle
Normal
Physical
40
100%
35
A physical attack in which the user charges and slams into the target with its whole body.
as Feebas (level 15)
Field Moves
Move
Type
Summary
Dive
Water
Allows the trainer to dive down into areas of deep water while surfing, to explore those areas, and to resurface and resume normal surfing if the water is shallow enough.
Secret Power
Normal
Creates an empty Secret Base in a suitable location.
Surf
Water
Allows the trainer to travel across the surface of bodies of deep water. The trainer may also Dive into areas of very deep water while surfing.
Waterfall
Water
Allows the trainer to scale waterfalls while surfing, and to ride safely back down.
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