Home Pokémon Donphan
Classification
The Armor Pokémon
Ground
Damage Taken*
Abilities
Sturdy The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out. Sand Veil hidden ability Boosts the Pokémon’s evasion in a sandstorm.
Base Stats (500 total)
HP: 90
Attack: 120
Defense: 120
Sp. Atk: 60
Sp. Def: 60
Speed: 50
Size
Height: 3'7" / 1.1 m
Weight: 264.6 lbs / 120 kg
Breeding Info
Gender Ratio
50% male / 50% female
Egg Groups
Field
Tags
Stage 1 , Fully evolved
Flavor Info
Pokédex Entries
If Donphan were to tackle with its hard body, even a house could be destroyed. Using its massive strength, the Pokémon helps clear rock and mud slides that block mountain trails.
A Donphan is so strong it can easily haul a dump truck. Its hide has toughened to a rock-hard state. An ordinary sort of attack won’t even leave a scratch.
Misc Data
Catch Rate: 60
Base Happiness: 50
Wild Held Items Pokédex Categories
Color
Gray
Body Shape
Quadrupedal
Level-Up Moves
Level
Move
Type
Class
Power
Acc
PP
Summary
1RL
Fire Fang
Fire
Physical
65
95%
15
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
1RL
Thunder Fang
Electric
Physical
65
95%
15
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
1
Horn Attack
Normal
Physical
65
100%
25
The target is jabbed with a sharply pointed horn to inflict damage.
1
Bulldoze
Ground
Physical
60
100%
20
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
1
Growl
Normal
Status
—
100%
40
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
1
Defense Curl
Normal
Status
—
—%
40
The user curls up to conceal weak spots and raise its Defense stat.
6
Rapid Spin
Normal
Physical
50
100%
40
The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.
10
Rollout
Rock
Physical
30
90%
20
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
15
Assurance
Dark
Physical
60
100%
10
If the target has already taken some damage in the same turn, this attack’s power is doubled.
19
Knock Off
Dark
Physical
65
100%
20
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
24
Slam
Normal
Physical
80
75%
20
The target is slammed with a long tail, vines, or the like to inflict damage.
25
Fury Attack
Normal
Physical
15
85%
20
The target is jabbed repeatedly with a horn or beak two to five times in a row.
30
Magnitude
Ground
Physical
*
100%
30
The user attacks everything around it with a ground-shaking quake. Its power varies.
37
Scary Face
Normal
Status
—
100%
10
The user frightens the target with a scary face to harshly lower its Speed stat.
43
Earthquake
Ground
Physical
100
100%
10
The user sets off an earthquake that strikes every Pokémon around it.
50
Giga Impact
Normal
Physical
150
90%
5
The user charges at the target using every bit of its power. The user can’t move on the next turn.
TM/HM Moves
#
Move
Type
Class
Power
Acc
PP
Summary
005
Mud Shot
Ground
Special
55
95%
15
The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
010
Hidden Power
Normal
Special
60
100%
15
A unique attack that varies in type depending on the Pokémon using it.
011
Sunny Day
Fire
Status
—
—%
5
The user intensifies the sun for five turns, powering up Fire-type moves.
017
Protect
Normal
Status
—
—%
10
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
026
Earthquake
Ground
Physical
100
100%
10
The user sets off an earthquake that strikes every Pokémon around it.
035
Sandstorm
Rock
Status
—
—%
10
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
044
Rest
Psychic
Status
—
—%
5
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045
Sleep Talk
Normal
Status
—
—%
10
While it is asleep, the user randomly uses one of the moves it knows.
048
Rock Slide
Rock
Physical
75
90%
10
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
050
Substitute
Normal
Status
—
—%
10
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
067
Play Rough
Fairy
Physical
90
90%
10
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
069
Heavy Slam
Steel
Physical
*
100%
10
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
073
Trailblaze
Grass
Physical
50
100%
20
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
PX09
Aftershock
Ground
Physical
70
100%
10
The user strikes the ground and causes a series of tremors that shake the target over two turns.
PX21
Rocky Rebuff
Rock
Status
—
100%
20
The user bolsters its imposing defenses, raising the user's Defense but lowering the target's Attack.
PX22
Sandblast
Ground
Physical
55
95%
10
The user fires a high-pressure stream of sand at the target. It may also burn the target.
PX52
Berry Share
Normal
Status
—
—%
10
The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
PX54
Clear Sky
Normal
Status
—
—%
5
The user clears the skies and calms the wind, returning the weather to normal.
PX55
Hidden Gift
Normal
Status
—
—%
10
A unique attack that varies in effect depending on the Pokémon using it.
H04
Strength
Normal
Physical
80
100%
15
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
H08
Rock Smash
Fighting
Physical
40
100%
15
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
H12
Secret Power
Normal
Physical
70
100%
20
The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.
Tutor Moves
Move
Type
Class
Power
Acc
PP
Summary
Amaze
Normal
Physical
*
100%
15
The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Ancient Power
Rock
Special
60
100%
5
The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
Confound
Normal
Special
*
100%
15
The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Dazzle
Normal
Special
*
100%
15
The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Demolish
Normal
Physical
*
100%
15
The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Earth Power
Ground
Special
90
100%
10
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.
Endure
Normal
Status
—
—%
10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall
Normal
Special
*
100%
15
The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Facade
Normal
Physical
70
100%
20
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Frenzy Plant
Grass
Special
150
90%
5
The user slams the target with an enormous tree. The user can’t move on the next turn.
Giga Impact
Normal
Physical
150
90%
5
The user charges at the target using every bit of its power. The user can’t move on the next turn.
Gunk Shot
Poison
Physical
120
80%
5
The user shoots filthy garbage at the target to attack. This may also poison the target.
Hyper Beam
Normal
Special
150
90%
5
The target is attacked with a powerful beam. The user can’t move on the next turn.
Hyper Voice
Normal
Special
90
100%
10
The user lets loose a horribly echoing shout with the power to inflict damage.
Ice Spinner
Ice
Physical
80
100%
15
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
Iron Defense
Steel
Status
—
—%
15
The user hardens its body’s surface like iron, sharply raising its Defense stat.
Iron Tail
Steel
Physical
100
75%
15
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Knock Off
Dark
Physical
65
100%
20
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Rock Polish
Rock
Status
—
—%
20
The user polishes its body to reduce drag. This can sharply raise the Speed stat.
Scorching Sands
Ground
Special
70
100%
10
The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Seed Bomb
Grass
Physical
80
100%
15
The user slams a barrage of hard-shelled seeds down on the target from above.
Stomping Tantrum
Ground
Physical
75
100%
10
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Superpower
Fighting
Physical
120
100%
5
The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Egg Moves
Move
Type
Class
Power
Acc
PP
Summary
Body Slam
Normal
Physical
85
100%
15
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Boulder Crash
Rock
Physical
130
90%
10
The target is crushed when the user falls on top of it. If it misses, the user is hurt instead.
Counter
Fighting
Physical
*
100%
20
A retaliation move that counters any physical attack, inflicting double the damage taken.
Fissure
Ground
Physical
*
30%
5
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Focus Energy
Normal
Status
—
—%
30
The user takes a deep breath and focuses so that critical hits land more easily.
Head Smash
Rock
Physical
150
80%
5
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
Ice Shard
Ice
Physical
40
100%
30
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Other Moves
Move
Type
Class
Power
Acc
PP
Summary
Learned
Charm
Fairy
Status
—
100%
20
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
as Phanpy (level 33)
Double-Edge
Normal
Physical
120
100%
15
A reckless, life-risking tackle. This also damages the user quite a lot.
as Phanpy (level 42)
Flail
Normal
Physical
*
100%
15
The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
as Phanpy (level 6)
Odor Sleuth
Normal
Status
—
—%
40
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
as Phanpy (level 1)
Tackle
Normal
Physical
40
100%
35
A physical attack in which the user charges and slams into the target with its whole body.
as Phanpy (level 1)
Take Down
Normal
Physical
90
85%
20
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
as Phanpy (level 28)
Field Moves
Move
Type
Summary
Rock Smash
Fighting
Shatters small boulders and cracked walls that may bar the path, sometimes revealing an item or a wild Pokémon.
Secret Power
Normal
Creates an empty Secret Base in a suitable location.
Strength
Normal
Allows the trainer to push heavy boulders that may block the path.
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Canon move and ability data through Gen VI courtesy of veekun, with later details from Bulbapedia .
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