Home Pokémon Phanpy
Classification
The Long Nose Pokémon
Ground
Damage Taken*
Abilities
Pickup The Pokémon may pick up items. Sand Veil hidden ability Boosts the Pokémon’s evasion in a sandstorm.
Base Stats (330 total)
HP: 90
Attack: 60
Defense: 60
Sp. Atk: 40
Sp. Def: 40
Speed: 40
Size
Height: 1'8" / 0.5 m
Weight: 73.9 lbs / 33.5 kg
Breeding Info
Gender Ratio
50% male / 50% female
Egg Groups
Field
Tags
Basic , Not fully evolved
Flavor Info
Pokédex Entries
Phanpy’s big ears serve as broad fans. When it becomes hot, it flaps the ears busily to cool down. Even the young are very strong.
Phanpy uses its long nose to shower itself. When others gather around, they thoroughly douse each other with water. These Pokémon can be seen drying their soaking-wet bodies at the edge of water.
Misc Data
Catch Rate: 120
Base Happiness: 50
Wild Held Items Pokédex Categories
Color
Blue
Body Shape
Quadrupedal
Level-Up Moves
Level
Move
Type
Class
Power
Acc
PP
Summary
1
Odor Sleuth
Normal
Status
—
—%
40
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
1
Tackle
Normal
Physical
40
100%
35
A physical attack in which the user charges and slams into the target with its whole body.
1
Growl
Normal
Status
—
100%
40
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
1
Defense Curl
Normal
Status
—
—%
40
The user curls up to conceal weak spots and raise its Defense stat.
6
Flail
Normal
Physical
*
100%
15
The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
10
Rollout
Rock
Physical
30
90%
20
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
15
Natural Gift
Normal
Physical
*
100%
15
The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
19
Endure
Normal
Status
—
—%
10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
24
Slam
Normal
Physical
80
75%
20
The target is slammed with a long tail, vines, or the like to inflict damage.
28
Take Down
Normal
Physical
90
85%
20
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
33
Charm
Fairy
Status
—
100%
20
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
37
Last Resort
Normal
Physical
140
100%
5
This move can be used only after the user has used all the other moves it knows in the battle.
42
Double-Edge
Normal
Physical
120
100%
15
A reckless, life-risking tackle. This also damages the user quite a lot.
TM/HM Moves
#
Move
Type
Class
Power
Acc
PP
Summary
005
Mud Shot
Ground
Special
55
95%
15
The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
010
Hidden Power
Normal
Special
60
100%
15
A unique attack that varies in type depending on the Pokémon using it.
011
Sunny Day
Fire
Status
—
—%
5
The user intensifies the sun for five turns, powering up Fire-type moves.
017
Protect
Normal
Status
—
—%
10
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
026
Earthquake
Ground
Physical
100
100%
10
The user sets off an earthquake that strikes every Pokémon around it.
035
Sandstorm
Rock
Status
—
—%
10
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
044
Rest
Psychic
Status
—
—%
5
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045
Sleep Talk
Normal
Status
—
—%
10
While it is asleep, the user randomly uses one of the moves it knows.
048
Rock Slide
Rock
Physical
75
90%
10
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
050
Substitute
Normal
Status
—
—%
10
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
067
Play Rough
Fairy
Physical
90
90%
10
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
069
Heavy Slam
Steel
Physical
*
100%
10
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
073
Trailblaze
Grass
Physical
50
100%
20
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
PX09
Aftershock
Ground
Physical
70
100%
10
The user strikes the ground and causes a series of tremors that shake the target over two turns.
PX22
Sandblast
Ground
Physical
55
95%
10
The user fires a high-pressure stream of sand at the target. It may also burn the target.
PX52
Berry Share
Normal
Status
—
—%
10
The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
PX54
Clear Sky
Normal
Status
—
—%
5
The user clears the skies and calms the wind, returning the weather to normal.
PX55
Hidden Gift
Normal
Status
—
—%
10
A unique attack that varies in effect depending on the Pokémon using it.
H04
Strength
Normal
Physical
80
100%
15
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
H08
Rock Smash
Fighting
Physical
40
100%
15
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
H12
Secret Power
Normal
Physical
70
100%
20
The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.
Tutor Moves
Move
Type
Class
Power
Acc
PP
Summary
Amaze
Normal
Physical
*
100%
15
The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Ancient Power
Rock
Special
60
100%
5
The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
Confound
Normal
Special
*
100%
15
The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Dazzle
Normal
Special
*
100%
15
The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Demolish
Normal
Physical
*
100%
15
The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Earth Power
Ground
Special
90
100%
10
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.
Endure
Normal
Status
—
—%
10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall
Normal
Special
*
100%
15
The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Facade
Normal
Physical
70
100%
20
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Frenzy Plant
Grass
Special
150
90%
5
The user slams the target with an enormous tree. The user can’t move on the next turn.
Gunk Shot
Poison
Physical
120
80%
5
The user shoots filthy garbage at the target to attack. This may also poison the target.
Hyper Voice
Normal
Special
90
100%
10
The user lets loose a horribly echoing shout with the power to inflict damage.
Iron Tail
Steel
Physical
100
75%
15
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Knock Off
Dark
Physical
65
100%
20
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Scorching Sands
Ground
Special
70
100%
10
The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Seed Bomb
Grass
Physical
80
100%
15
The user slams a barrage of hard-shelled seeds down on the target from above.
Superpower
Fighting
Physical
120
100%
5
The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Egg Moves
Move
Type
Class
Power
Acc
PP
Summary
Body Slam
Normal
Physical
85
100%
15
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Boulder Crash
Rock
Physical
130
90%
10
The target is crushed when the user falls on top of it. If it misses, the user is hurt instead.
Counter
Fighting
Physical
*
100%
20
A retaliation move that counters any physical attack, inflicting double the damage taken.
Fissure
Ground
Physical
*
30%
5
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Focus Energy
Normal
Status
—
—%
30
The user takes a deep breath and focuses so that critical hits land more easily.
Head Smash
Rock
Physical
150
80%
5
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
Ice Shard
Ice
Physical
40
100%
30
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Field Moves
Move
Type
Summary
Rock Smash
Fighting
Shatters small boulders and cracked walls that may bar the path, sometimes revealing an item or a wild Pokémon.
Secret Power
Normal
Creates an empty Secret Base in a suitable location.
Strength
Normal
Allows the trainer to push heavy boulders that may block the path.
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Canon move and ability data through Gen VI courtesy of veekun, with later details from Bulbapedia .
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