All Pokémon | « Mandeglare | Blue-striped Siamacho | Pindillo » |
---|---|---|---|
Phoenixdex Pokémon | « Mandeglare | Blue-striped Siamacho | Pindillo » |
Nesubian Pokémon | « Basculin | Blue-striped Siamacho | Lapras » |
Other Blue-striped Siamacho Forms | Siamacho |
Blue-striped Siamacho
Classification
The Belligerent Pokémon
- Nesubi #122
- National #1368
Damage Taken*
×4: | N/A |
---|---|
×2: | Electric Fairy Flying Grass Psychic |
×1: | Dragon Fighting Ghost Ground Normal Poison |
×0.5: | Bug Dark Fire Ice Rock Steel Water |
×0.25: | N/A |
×0: | N/A |
Abilities
- Rock Head
- Protects the Pokémon from recoil damage.
- Adaptability
- Powers up moves of the same type as the Pokémon.
- Mold Breaker hidden ability
- Moves can be used on the target regardless of its Abilities.
Base Stats (530 total)
HP: 75 | |
---|---|
Attack: 114 | |
Defense: 70 | |
Sp. Atk: 89 | |
Sp. Def: 60 | |
Speed: 122 |
Size
- Height: 6'3" / 1.9 m
- Weight: 119.9 lbs / 54.4 kg
Breeding Info
Gender Ratio
50% male / 50% female
Egg Groups
Tags
Stage 1, Fully evolved, Is functional form, Has canon relative
[?]Evolutionary Family
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Flavor Info
Pokédex Entries
Siamacho have a burning desire to attack one another on sight, no matter what their stripe color. Their hatred of other Siamacho is so great that they will destroy anything reflective in their territories, mistaking their own reflection for an intruding rival.
--
Siamacho with blue stripes attack targets with overwhelming power. They wait for a moment as an intruder passes by, then rocket forward to crush it with a single, devastating blow.
Name Origin
Siamese fighting fish + macho
Locations
Level-Up Moves
Level | Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|---|
1RL | Thrash | Normal | Physical | 120 | 100% | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
1RL | Reversal | Fighting | Physical | * | 100% | 15 | An all-out attack that becomes more powerful the less HP the user has. |
1RL | Brick Break | Fighting | Physical | 75 | 100% | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
1 | Tackle | Normal | Physical | 40 | 100% | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
1 | Water Gun | Water | Special | 40 | 100% | 25 | The target is blasted with a forceful shot of water. |
4 | Uproar | Normal | Special | 90 | 100% | 10 | The user attacks in an uproar for three turns. During that time, no one can fall asleep. |
7 | Brutal Swing | Dark | Physical | 60 | 100% | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
10 | Bite | Dark | Physical | 60 | 100% | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
13 | Mach Punch | Fighting | Physical | 40 | 100% | 30 | The user throws a punch at blinding speed. This move always goes first. |
16 | Chip Away | Normal | Physical | 70 | 100% | 20 | Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage. |
20 | Submission | Fighting | Physical | 80 | 80% | 20 | The user grabs the target and recklessly dives for the ground. This also damages the user a little. |
24 | Crunch | Dark | Physical | 80 | 100% | 15 | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
28 | Aqua Tail | Water | Physical | 90 | 90% | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
32 | Soak | Water | Status | — | 100% | 20 | The user shoots a torrent of water at the target and changes the target’s type to Water. |
36 | Double-Edge | Normal | Physical | 120 | 100% | 15 | A reckless, life-risking tackle. This also damages the user quite a lot. |
41 | Scary Face | Normal | Status | — | 100% | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
46 | Reversal | Fighting | Physical | * | 100% | 15 | An all-out attack that becomes more powerful the less HP the user has. |
51 | Final Gambit | Fighting | Special | * | 100% | 5 | The user risks everything to attack its target. The user faints but does damage equal to its HP. |
56 | Thrash | Normal | Physical | 120 | 100% | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
TM/HM Moves
# | Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|---|
002 | Scale Shot | Dragon | Physical | 25 | 90% | 20 | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
005 | Mud Shot | Ground | Special | 55 | 95% | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
007 | Snowscape | Ice | Status | — | —% | 10 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
008 | Bulk Up | Fighting | Status | — | —% | 20 | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
010 | Hidden Power | Normal | Special | 60 | 100% | 15 | A unique attack that varies in type depending on the Pokémon using it. |
012 | Taunt | Dark | Status | — | 100% | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
013 | Ice Beam | Ice | Special | 90 | 100% | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
014 | Blizzard | Ice | Special | 110 | 70% | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
017 | Protect | Normal | Status | — | —% | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
018 | Rain Dance | Water | Status | — | —% | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
031 | Brick Break | Fighting | Physical | 75 | 100% | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
034 | Throat Chop | Dark | Physical | 80 | 100% | 15 | The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
039 | Power-Up Punch | Fighting | Physical | 40 | 100% | 20 | Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. |
044 | Rest | Psychic | Status | — | —% | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
045 | Sleep Talk | Normal | Status | — | —% | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
046 | Thief | Dark | Physical | 60 | 100% | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
050 | Substitute | Normal | Status | — | —% | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
052 | Focus Blast | Fighting | Special | 120 | 70% | 5 | The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def. |
059 | Psychic Fangs | Psychic | Physical | 85 | 100% | 10 | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
060 | Liquidation | Water | Physical | 85 | 100% | 10 | The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. |
066 | Chilling Water | Water | Special | 50 | 100% | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
070 | Work Up | Normal | Status | — | —% | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
PX01 | Spirit Punch | Fighting | Special | 90 | 85% | 15 | The user summons a giant fist made of pure fighting spirit and pummels the target. This may also raise Attack and Special Attack. |
PX02 | Bravado | Normal | Status | — | 100% | 20 | The user boasts about its own abilities and demoralizes the target, raising the user's Attack but lowering the target's Defense. |
PX03 | Hydroshock | Water | Special | 80 | 100% | 10 | The user blasts the target with high-pressure water. This attack does physical damage. |
PX08 | Daring Dash | Normal | Physical | 95 | 85% | 15 | The user makes a brave charge at the target that fills it with courage. It may raise the user's Attack and Speed. |
PX15 | Piledriver | Steel | Physical | 65 | 100% | 20 | The user brings its steely limb down hard on the target's head, driving it into the ground and reducing its Evasion stat. |
PX33 | Lariat | Fighting | Physical | 80 | 100% | 20 | The user knocks the opponent down hard with a mighty swing of its arm, startling it out of any attacks it might have been preparing. |
PX52 | Berry Share | Normal | Status | — | —% | 10 | The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch. |
PX54 | Clear Sky | Normal | Status | — | —% | 5 | The user clears the skies and calms the wind, returning the weather to normal. |
PX55 | Hidden Gift | Normal | Status | — | —% | 10 | A unique attack that varies in effect depending on the Pokémon using it. |
H03 | Surf | Water | Special | 90 | 100% | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. |
H04 | Strength | Normal | Physical | 80 | 100% | 15 | The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
H07 | Waterfall | Water | Physical | 80 | 100% | 15 | The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
H08 | Rock Smash | Fighting | Physical | 40 | 100% | 15 | The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. |
H09 | Dive | Water | Physical | 80 | 100% | 10 | Diving on the first turn, the user floats up and attacks on the next turn. |
H12 | Secret Power | Normal | Physical | 70 | 100% | 20 | The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. |
Tutor Moves
Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|
Amaze | Normal | Physical | * | 100% | 15 | The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is. |
Aqua Tail | Water | Physical | 90 | 90% | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
Coaching | Fighting | Status | — | —% | 10 | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
Confound | Normal | Special | * | 100% | 15 | The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is. |
Dazzle | Normal | Special | * | 100% | 15 | The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is. |
Demolish | Normal | Physical | * | 100% | 15 | The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is. |
Dual Chop | Dragon | Physical | 40 | 90% | 15 | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
Endure | Normal | Status | — | —% | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Enthrall | Normal | Special | * | 100% | 15 | The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is. |
Facade | Normal | Physical | 70 | 100% | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Flip Turn | Water | Physical | 60 | 100% | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
Ice Punch | Ice | Physical | 75 | 100% | 15 | The target is punched with an icy fist. This may also leave the target frozen. |
Ice Water | Water | Special | 80 | 100% | 15 | The user shoots painfully cold water at its target. This may also freeze the target. |
Icy Wind | Ice | Special | 55 | 95% | 15 | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
Iron Tail | Steel | Physical | 100 | 75% | 15 | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
Knock Off | Dark | Physical | 65 | 100% | 20 | The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
Lash Out | Dark | Physical | 75 | 100% | 5 | The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled. |
Scald | Water | Special | 80 | 100% | 15 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
Sucker Punch | Dark | Physical | 70 | 100% | 5 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
Superpower | Fighting | Physical | 120 | 100% | 5 | The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. |
Swift | Normal | Special | 60 | —% | 20 | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
Vacuum Wave | Fighting | Special | 40 | 100% | 30 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
Water Pulse | Water | Special | 60 | 100% | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Zen Headbutt | Psychic | Physical | 80 | 90% | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Egg Moves
Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|
Agility | Psychic | Status | — | —% | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
Bubble Beam | Water | Special | 65 | 100% | 20 | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
Muddy Water | Water | Special | 90 | 85% | 10 | The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. |
Rage | Normal | Physical | 20 | 100% | 20 | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
Revenge | Fighting | Physical | 60 | 100% | 10 | An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. |
Whirlpool | Water | Special | 35 | 85% | 15 | The user traps the target in a violent swirling whirlpool for four to five turns. |
Other Moves
Move | Type | Class | Power | Acc | PP | Summary | Learned |
---|---|---|---|---|---|---|---|
Aqua Jet | Water | Physical | 40 | 100% | 20 | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | as Basculin (level 13) |
Flail | Normal | Physical | * | 100% | 15 | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | as Basculin (level 46) |
Headbutt | Normal | Physical | 70 | 100% | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | as Basculin (level 7) |
Take Down | Normal | Physical | 90 | 85% | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | as Basculin (level 20) |
Field Moves
Move | Type | Summary |
---|---|---|
Dive | Water | Allows the trainer to dive down into areas of deep water while surfing, to explore those areas, and to resurface and resume normal surfing if the water is shallow enough. |
Headbutt | Normal | Knocks wild Pokémon out of small trees. |
Rock Smash | Fighting | Shatters small boulders and cracked walls that may bar the path, sometimes revealing an item or a wild Pokémon. |
Secret Power | Normal | Creates an empty Secret Base in a suitable location. |
Strength | Normal | Allows the trainer to push heavy boulders that may block the path. |
Surf | Water | Allows the trainer to travel across the surface of bodies of deep water. The trainer may also Dive into areas of very deep water while surfing. |
Waterfall | Water | Allows the trainer to scale waterfalls while surfing, and to ride safely back down. |
Whirlpool | Water | Clears whirlpools that may block the path while surfing. |
All Pokémon | « Mandeglare | Blue-striped Siamacho | Pindillo » |
---|---|---|---|
Phoenixdex Pokémon | « Mandeglare | Blue-striped Siamacho | Pindillo » |
Nesubian Pokémon | « Basculin | Blue-striped Siamacho | Lapras » |
Other Blue-striped Siamacho Forms | Siamacho |