Status

These moves generally do not do damage at all, and instead they focus on affecting the battlers in other ways (e.g., healing HP, causing or curing negative status conditions, etc.). Their effectiveness is not usually influenced by the user's or target's stats or by their type effectiveness, with some exceptions.

Status-class Phoenixdex moves (50)

Move Type Class Power Acc PP Summary
Battle CryFightingStatus—%5The user lets out a raucous battle cry that raises its spirit and that of its allies. This raises their Attack and Special Attack stats.
Berry JuicerGrassStatus—%5The user crushes its held Berry to create a healthy juice. The Berry's effect activates and restores the user's HP.
Berry ShareNormalStatus—%10The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
BravadoNormalStatus100%20The user boasts about its own abilities and demoralizes the target, raising the user's Attack but lowering the target's Defense.
Burn AwayFireStatus—%10A fire scorches the battlefield, destroying any modifications or constructs that have been set up.
CalcifyRockStatus100%20The user summons minerals from the earth that alter the target’s body and change the target’s type to Rock.
Clear RainWaterStatus—%5The user restores its own HP. The amount of HP regained varies with the weather.
Clear SkyNormalStatus—%5The user clears the skies and calms the wind, returning the weather to normal.
Cold ShowerWaterStatus100%15A chilly rain douses the opposing team, snapping them out of their heightened states. All of the targets' raised stats are returned to normal.
CorrodePoisonStatus—%40Enables a Steel-type target to be hit by Poison-type attacks. It also melts away defenses.
CrystallizeRockStatus—%20The user's body takes on a hard, crystalline structure that raises its Defense and Special Defense.
Dragon RoarDragonStatus100%20The user gives a terrifying, resolve-crushing roar, reducing the target's Attack and Defense stats.
Dust GuardBugStatus—%25The user cloaks itself with a veil of shimmering scales and spores that prevents move side effects for five turns.
Eagle EyeFlyingStatus—%10The user focuses its keen vision on its targets, drastically raising its accuracy.
Fairy DanceFairyStatus—%20The user elegantly performs a mystic, inspiring dance that boosts its Special Attack and Speed stats.
Fairy JinxFairyStatus90%10The user casts a strange spell on the target, harshly lowering one of the target's stats.
FanfareFairyStatus—%10The user cheers itself and its allies on with a burst of noise and energy. This raises their Speed stats.
Fiery CharmFireStatus100%15The user blows a beautiful wisp of golden flame at the target, leaving it with a burn and lowering its Special Attack.
Ghostly TouchGhostStatus100%20The user caresses the target with chilling, eerie energy, reducing its Special Attack and Special Defense stats.
Haunted TerrainGhostStatus—%10This raises the likelihood of additional effects occurring for Pokémon on the ground and halves damage from Fighting- and Normal-type moves for five turns.
Heart SnareGhostStatus—%5The user draws out the target's energy with otherworldly power, taking useful stat changes for itself.
Heroic RallyFightingStatus—%10The user's strength is boosted by its fallen friends. Each fainted or ailing ally raises the user's Attack stat.
Hidden GiftNormalStatus—%10A unique attack that varies in effect depending on the Pokémon using it.
Hyper-FocusPsychicStatus—%15The user hones its focus to boost its Special Attack stat and accuracy.
InvigorateDragonStatus—%20The user inspires an ally and fills it with energy, boosting its Attack and Speed stats.
Jump-StartElectricStatus—%20The user gives its ally a spark of potent energy, boosting its Special Attack and Speed stats.
Mental GardenGrassStatus—%10A garden of plants with refreshing, calming aromas grows for five turns. The battlers' mental states cannot be altered.
Miasma TerrainPoisonStatus—%10The user turns the ground into Miasma Terrain for five turns. This damages Pokémon on the ground a little every turn and powers up Poison-type moves.
Mind GamesPsychicStatus100%20The user baffles the target with its cleverness, raising the user's Special Defense but lowering the target's Special Attack.
Noise BlastElectricStatus90%15The user emits a sudden, sharp blast of crackling signal noise that is painful to the ears. It makes the target flinch and deafens it.
Numbing StingPoisonStatus90%15The user jabs the target with a small, painless sting. It causes paralysis if it hits.
Oil SlickPoisonStatus—%15The user soaks the floor beneath the opposing team with slippery oil, making their footing treacherous and direct contact attacks difficult.
ParodizeDarkStatus—%20The user mocks the target by using one of its moves at random.
Pepper PowderGrassStatus75%35The user scatters a cloud of spicy, stinging dust around the target that burns its skin.
Pixie DustFairyStatus70%10The user scatters a cloud of mysterious dust on the target. There's no telling what it might do.
Power GardenGrassStatus—%5A garden of plants with spicy, invigorating aromas grows for five turns. Charging up and recovering from powerful moves happens quickly.
Psych OutDarkStatus100%20The user boasts about its own abilities and demoralizes the target, raising the user's Sp. Atk but lowering the target's Sp. Def.
Puzzle PowderGrassStatus75%35The user scatters a cloud of strange dust around the target that leaves it confused and disoriented.
QuicksandGroundStatus80%15The user creates an area of sinking sands beneath the target. The target is unable to use direct contact attacks until it can climb out of the quicksand.
Rainbow WallFairyStatus—%5A wondrous wall of multicolored light is put up to reduce damage from all attacks for five turns.
Rocky RebuffRockStatus100%20The user bolsters its imposing defenses, raising the user's Defense but lowering the target's Attack.
ShiverIceStatus95%40The opposing Pokémon are doused in an extremely cold mist that harshly lowers the Speed stat.
SnapshotPsychicStatus100%10The user saves a snapshot of the target's stats to use for itself. The bright flash cuts the target's accuracy.
Steam BathWaterStatus—%5The user and its allies relax in a soothing curtain of steam. It restores the user's HP by up to half of its max HP.
StokeFireStatus—%20The user boosts the power of the Fire move it uses on the next turn. This also raises the user’s Sp. Def stat.
TurbulenceFlyingStatus90%20The user whips up a choppy wind that buffets the opposing team's held items out of their grips, and those items can't be used in that battle.
Viral GalePoisonStatus—%10The target is blown away, and a different Pokémon is dragged out. Both Pokémon are made sick. In the wild, this ends a battle against a single Pokémon.
WaterlogWaterStatus100%20The user soaks the target with chilly water that harshly lowers its Special Attack stat. Water-type targets receive a boost, however.
White GardenGrassStatus—%10A garden of plants with soothing, healing aromas grows for five turns. Lowered stats are repaired instantly.
Wild ShriekGrassStatus100%10The user lets out a frightening scream that pumps it up, raising the user's Special Attack but sharply lowering the target's Special Defense.

Status-class canon moves (220)

Move Type Class Power Acc PP Summary
Acid ArmorPoisonStatus—%20The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
AcupressureNormalStatus—%30The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.
After YouNormalStatus—%15The user helps the target and makes it use its move right after the user.
AgilityPsychicStatus—%30The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Ally SwitchPsychicStatus—%15The user teleports using a strange power and switches places with one of its allies.
AmnesiaPsychicStatus—%20The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
Aqua RingWaterStatus—%20The user envelops itself in a veil made of water. It regains some HP every turn.
AromatherapyGrassStatus—%5The user releases a soothing scent that heals all status conditions affecting the user’s party.
Aromatic MistFairyStatus—%20The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.
AssistNormalStatus—%20The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
AttractNormalStatus100%15If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Aurora VeilIceStatus—%20This move reduces damage from physical and special moves for five turns. This can be used only in a snowstorm.
AutotomizeSteelStatus—%15The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
Baby-Doll EyesFairyStatus100%30The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
BarrierPsychicStatus—%20The user throws up a sturdy wall that sharply raises its Defense stat.
Baton PassNormalStatus—%40The user switches places with a party Pokémon in waiting and passes along any stat changes.
Belly DrumNormalStatus—%10The user maximizes its Attack stat in exchange for HP equal to half its max HP.
BestowNormalStatus—%15The user passes its held item to the target when the target isn’t holding an item.
BlockNormalStatus—%5The user blocks the target’s way with arms spread wide to prevent escape.
Bulk UpFightingStatus—%20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Calm MindPsychicStatus—%20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
CamouflageNormalStatus—%20The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.
CaptivateNormalStatus100%20If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
ChargeElectricStatus—%20The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.
CharmFairyStatus100%20The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
CoachingFightingStatus—%10The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
CoilPoisonStatus—%20The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
ConfideNormalStatus—%20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
Confuse RayGhostStatus100%10The target is exposed to a sinister ray that triggers confusion.
CopycatNormalStatus—%20The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Corrosive GasPoisonStatus100%40The user surrounds everything around it with highly acidic gas and melts away items they hold.
Cosmic PowerPsychicStatus—%20The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
Cotton GuardGrassStatus—%10The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat.
Cotton SporeGrassStatus100%40The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stats.
Crafty ShieldFairyStatus—%10The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.
CurseGhostStatus—%10A move that works differently for the Ghost type than for all other types.
Defense CurlNormalStatus—%40The user curls up to conceal weak spots and raise its Defense stat.
DefogFlyingStatus—%15A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.
Destiny BondGhostStatus—%5When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
DetectFightingStatus—%5Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
DisableNormalStatus100%20For four turns, this move prevents the target from using the move it last used.
Double TeamNormalStatus—%15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Dragon CheerDragonStatus100%15The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
Dragon DanceDragonStatus—%20The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
Eerie ImpulseElectricStatus100%15The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.
Electric TerrainElectricStatus—%10The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
ElectrifyElectricStatus—%20If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type.
EmbargoDarkStatus100%15This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.
EncoreNormalStatus100%5The user compels the target to keep using only the move it last used for three turns.
EndureNormalStatus—%10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
EntrainmentNormalStatus100%15The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.
Fake TearsDarkStatus100%20The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Feather DanceFlyingStatus100%15The user covers the target’s body with a mass of down that harshly lowers its Attack stat.
FlashNormalStatus100%20The user flashes a bright light that cuts the target’s accuracy.
FlatterDarkStatus100%15Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.
Floral HealingFairyStatus—%10The user restores the target's HP by up to half of its max HP. It restores more HP when the terrain is grass.
Flower ShieldFairyStatus—%10The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.
Focus EnergyNormalStatus—%30The user takes a deep breath and focuses so that critical hits land more easily.
Follow MeNormalStatus—%20The user draws attention to itself, making all targets take aim only at the user.
ForesightNormalStatus—%40Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Forest's CurseGrassStatus100%20The user puts a forest curse on the target. Afflicted targets are now Grass type as well.
Gastro AcidPoisonStatus100%10The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.
GlareNormalStatus100%30The user intimidates the target with the pattern on its belly to cause paralysis.
Grass WhistleGrassStatus55%15The user plays a pleasant melody that lulls the target into a deep sleep.
Grassy TerrainGrassStatus—%10The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
GravityPsychicStatus—%5Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
GrowlNormalStatus100%40The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
GrowthNormalStatus—%20The user’s body grows all at once, raising the Attack and Sp. Atk stats.
GrudgeGhostStatus—%5If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.
Guard SplitPsychicStatus—%10The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
Guard SwapPsychicStatus—%10The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
HardenNormalStatus—%30The user stiffens all the muscles in its body to raise its Defense stat.
HazeIceStatus—%30The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Heal BellNormalStatus—%5The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Heal BlockPsychicStatus100%15For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
Heal PulsePsychicStatus—%10The user emits a healing pulse which restores the target’s HP by up to half of its max HP.
Healing WishPsychicStatus—%10The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
Helping HandNormalStatus—%20The user assists an ally by boosting the power of that ally’s attack.
Hone ClawsDarkStatus—%15The user sharpens its claws to boost its Attack stat and accuracy.
HowlNormalStatus—%40The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.
HypnosisPsychicStatus60%20The user employs hypnotic suggestion to make the target fall into a deep sleep.
ImprisonPsychicStatus—%10If opposing Pokémon know any move also known by the user, they are prevented from using it.
IngrainGrassStatus—%20The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.
Ion DelugeElectricStatus—%25The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.
Iron DefenseSteelStatus—%15The user hardens its body’s surface like iron, sharply raising its Defense stat.
Laser FocusNormalStatus—%30The user concentrates intensely. The attack on the next turn always results in a critical hit.
Leech SeedGrassStatus90%10A seed is planted on the target. It steals some HP from the target every turn.
LeerNormalStatus100%30The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Life DewWaterStatus—%10The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.
Light ScreenPsychicStatus—%30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Lock-OnNormalStatus—%5The user takes sure aim at the target. This ensures the next attack does not miss the target.
Lucky ChantNormalStatus—%30The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.
Magic CoatPsychicStatus—%15A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic RoomPsychicStatus—%10The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
Magnet RiseElectricStatus—%10The user levitates using electrically generated magnetism for five turns.
Me FirstNormalStatus—%20The user cuts ahead of the target to steal and use the target’s intended move with greater power. This move fails if it isn’t used first.
Mean LookNormalStatus—%5The user pins the target with a dark, arresting look. The target becomes unable to flee.
MeditatePsychicStatus—%40The user meditates to awaken the power deep within its body and raise its Attack stat.
MementoDarkStatus100%10The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.
Metal SoundSteelStatus85%40A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat.
MetronomeNormalStatus—%10The user waggles a finger and stimulates its brain into randomly using nearly any move.
Milk DrinkNormalStatus—%5The user restores its own HP by up to half of its max HP. May also be used in the field to heal HP.
MimicNormalStatus—%10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Mind ReaderNormalStatus—%5The user senses the target’s movements with its mind to ensure its next attack does not miss the target.
MinimizeNormalStatus—%10The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
Miracle EyePsychicStatus—%40Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.
Mirror MoveFlyingStatus—%20The user counters the target by mimicking the target’s last move.
MistIceStatus—%30The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Misty TerrainFairyStatus—%10This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
MoonlightFairyStatus—%5The user restores its own HP. The amount of HP regained varies with the weather.
Morning SunNormalStatus—%5The user restores its own HP. The amount of HP regained varies with the weather.
Mud SportGroundStatus—%15The user covers itself with mud. This weakens Electric-type moves for five turns.
Nasty PlotDarkStatus—%20The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.
Nature PowerNormalStatus—%20An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.
NightmareGhostStatus100%15A sleeping target sees a nightmare that inflicts some damage every turn.
Odor SleuthNormalStatus—%40Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Pain SplitNormalStatus—%20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Parting ShotDarkStatus100%20With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon.
Perish SongNormalStatus—%5Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Play NiceNormalStatus—%20The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat.
Poison GasPoisonStatus90%40A cloud of poison gas is sprayed in the face of opposing Pokémon. This may also poison those hit.
Poison PowderPoisonStatus75%35The user scatters a cloud of poisonous dust that poisons the target.
PowderBugStatus100%20The user covers the target in a powder that explodes and damages the target if it uses a Fire-type move.
Power SplitPsychicStatus—%10The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
Power SwapPsychicStatus—%10The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
Power TrickPsychicStatus—%10The user employs its psychic power to switch its Attack with its Defense stat.
ProtectNormalStatus—%10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Psych UpNormalStatus—%10The user hypnotizes itself into copying any stat change made by the target.
Psychic TerrainPsychicStatus—%10This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Psycho ShiftPsychicStatus100%10Using its psychic power of suggestion, the user transfers its status conditions to the target.
PurifyPoisonStatus—%20The user heals the target's status condition. If the move succeeds, it also restores the user's own HP.
QuashDarkStatus100%15The user suppresses the target and makes its move go last.
Quick GuardFightingStatus—%15The user protects itself and its allies from priority moves.
Quiver DanceBugStatus—%20The user lightly performs a beautiful, mystic dance. This boosts the user’s Sp. Atk, Sp. Def, and Speed stats.
Rage PowderBugStatus—%20The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.
Rain DanceWaterStatus—%5The user summons a heavy rain that falls for five turns, powering up Water-type moves.
RecoverNormalStatus—%5Restoring its own cells, the user restores its own HP by half of its max HP.
RecycleNormalStatus—%10The user recycles a held item that has been used in battle so it can be used again.
ReflectPsychicStatus—%20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Reflect TypeNormalStatus—%15The user reflects the target’s type, making it the same type as the target.
RefreshNormalStatus—%20The user rests to cure itself of a poisoning, burn, or paralysis.
RestPsychicStatus—%5The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Revival BlessingNormalStatus—%1The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon's max HP.
RoarNormalStatus—%20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Rock PolishRockStatus—%20The user polishes its body to reduce drag. This can sharply raise the Speed stat.
Role PlayPsychicStatus—%10The user mimics the target completely, copying the target’s natural Ability.
RoostFlyingStatus—%5The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
RototillerGroundStatus—%10Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.
SafeguardNormalStatus—%25The user creates a protective field that prevents status conditions for five turns.
Sand AttackGroundStatus100%15Sand is hurled in the target’s face, reducing the target’s accuracy.
SandstormRockStatus—%10A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
Scary FaceNormalStatus100%10The user frightens the target with a scary face to harshly lower its Speed stat.
ScreechNormalStatus85%40An earsplitting screech harshly lowers the target’s Defense stat.
SharpenNormalStatus—%30The user makes its edges more jagged, which raises its Attack stat.
Shed TailNormalStatus—%10The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting.
Shell SmashNormalStatus—%15The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.
Shore UpGroundStatus—%5The user regains up to half of its max HP. It restores more HP in a sandstorm.
Silk TrapBugStatus—%10The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact.
Simple BeamNormalStatus100%15The user’s mysterious psychic wave changes the target’s Ability to Simple.
SingNormalStatus55%15A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
SketchNormalStatus—%1It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.
Skill SwapPsychicStatus—%10The user employs its psychic power to exchange Abilities with the target.
Slack OffNormalStatus—%5The user slacks off, restoring its own HP by up to half of its max HP.
Sleep PowderGrassStatus75%15The user scatters a big cloud of sleep-inducing dust around the target.
Sleep TalkNormalStatus—%10While it is asleep, the user randomly uses one of the moves it knows.
SmokescreenNormalStatus100%20The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.
SnatchDarkStatus—%10The user steals the effects of any attempts to use a healing or stat-changing move.
SnowscapeIceStatus—%10The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
SoakWaterStatus100%20The user shoots a torrent of water at the target and changes the target’s type to Water.
Speed SwapPsychicStatus—%10The user exchanges Speed stats with the target.
Spider WebBugStatus—%10The user ensnares the target with thin, gooey silk so it can’t flee from battle.
SpikesGroundStatus—%20The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.
Spiky ShieldGrassStatus—%10In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.
SpiteGhostStatus100%10The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
SplashNormalStatus—%40The user just flops and splashes around to no effect at all...
SporeGrassStatus100%15The user scatters bursts of spores that induce sleep.
SpotlightNormalStatus—%15The user shines a spotlight on the target so that only the target will be attacked during the turn.
Stealth RockRockStatus—%20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Sticky WebBugStatus—%20The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle.
StockpileNormalStatus—%20The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Strength SapGrassStatus—%10The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat.
String ShotBugStatus95%40The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat.
Stun SporeGrassStatus75%30The user scatters a cloud of numbing powder that paralyzes the target.
SubstituteNormalStatus—%10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Sunny DayFireStatus—%5The user intensifies the sun for five turns, powering up Fire-type moves.
SupersonicNormalStatus55%20The user generates odd sound waves from its body that confuse the target.
SwaggerNormalStatus85%15The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
SwallowNormalStatus—%10The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Sweet KissFairyStatus75%10The user kisses the target with a sweet, angelic cuteness that causes confusion.
Sweet ScentNormalStatus100%20A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass.
SwitcherooDarkStatus100%10The user trades held items with the target faster than the eye can follow.
Swords DanceNormalStatus—%20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
SynthesisGrassStatus—%5The user restores its own HP. The amount of HP regained varies with the weather.
Tail GlowBugStatus—%20The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.
Tail WhipNormalStatus100%30The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
TailwindFlyingStatus—%15The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
TauntDarkStatus100%20The target is taunted into a rage that allows it to use only attack moves for three turns.
Tearful LookNormalStatus—%20The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.
Teeter DanceNormalStatus100%20The user performs a wobbly dance that confuses the Pokémon around it.
TelekinesisPsychicStatus—%15The user makes the target float with its psychic power. The target is easier to hit for three turns.
TeleportPsychicStatus—%20The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.
Thunder WaveElectricStatus90%20The user launches a weak jolt of electricity that paralyzes the target.
TickleNormalStatus100%20The user tickles the target into laughing, reducing its Attack and Defense stats.
TormentDarkStatus100%15The user torments and enrages the target, making it incapable of using the same move twice in a row.
ToxicPoisonStatus90%10A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Toxic SpikesPoisonStatus—%20The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle.
TransformNormalStatus—%10The user transforms into a copy of the target right down to having the same move set.
TrickPsychicStatus100%10The user catches the target off guard and swaps its held item with its own.
Trick RoomPsychicStatus—%5The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Venom DrenchPoisonStatus100%20Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
Water SportWaterStatus—%15The user soaks itself with water. This weakens Fire-type moves for five turns.
WhirlwindNormalStatus—%20The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Wide GuardRockStatus—%10The user and its allies are protected from wide-ranging attacks for one turn.
Will-O-WispFireStatus85%15The user shoots a sinister, bluish-white flame at the target to inflict a burn.
WishNormalStatus—%10One turn after this move is used, the target’s HP is restored by half the user’s max HP.
WithdrawWaterStatus—%40The user withdraws its body into its hard shell, raising its Defense stat.
Wonder RoomPsychicStatus—%10The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
Work UpNormalStatus—%30The user is roused, and its Attack and Sp. Atk stats increase.
Worry SeedGrassStatus100%10A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
YawnNormalStatus—%10The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.