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Fighting-type Pokémon (28)

Phoenixdex Pokémon (18)

Canon Pokémon (10)

Fighting-type Moves (45)

Phoenixdex Moves (7)

Move Type Class Power Acc PP Summary
Battle CryFightingOther—%5The user lets out a raucous battle cry that raises its spirit and that of its allies.
Destroyer DriverFightingPhysical10080%10The user cruelly slams the target's head into the ground and may stun or paralyze it. This move is Fighting and Dark type simultaneously.
Hero RallyFightingOther—%10The user's strength is boosted by its fallen friends. Each fainted or ailing ally raises the user's Attack stat.
LariatFightingPhysical80100%20The user knocks the opponent down hard with a mighty swing of its arm, startling it out of any attacks it might have been preparing.
Last StandFightingPhysical*100%10The user charges with a fierce determination fueled by its fallen friends. The more party Pokémon that have fainted or are ailing, the greater the damage.
Spirit PunchFightingSpecial9085%15The user summons a giant fist made of pure fighting spirit and pummels the target. This may also raise Attack and Special Attack.
Wild MaulFightingPhysical*85%5The user attacks viciously, savaging its target in a display of dominance. It grows in power the tougher the user is.

Canon Moves (38)

Move Type Class Power Acc PP Summary
Aura SphereFightingSpecial80—%20The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
Brick BreakFightingPhysical75100%15The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Bulk UpFightingOther—%20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Circle ThrowFightingPhysical6090%10The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Close CombatFightingPhysical120100%5The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
CounterFightingPhysical*100%20A retaliation move that counters any physical attack, inflicting double the damage taken.
Cross ChopFightingPhysical10080%5The user delivers a double chop with its forearms crossed. Critical hits land more easily.
DetectFightingOther—%5Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Double KickFightingPhysical30100%30The target is quickly kicked twice in succession using both feet.
Drain PunchFightingPhysical75100%10An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Dynamic PunchFightingPhysical10050%5The user punches the target with full, concentrated power. This confuses the target if it hits.
Final GambitFightingSpecial*100%5The user risks everything to attack its target. The user faints but does damage equal to its HP.
Flying PressFightingPhysical10095%10The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.
Focus BlastFightingSpecial12070%5The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.
Focus PunchFightingPhysical150100%20The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Force PalmFightingPhysical60100%10The target is attacked with a shock wave. This may also leave the target with paralysis.
Hammer ArmFightingPhysical10090%10The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
High Jump KickFightingPhysical13090%10The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Jump KickFightingPhysical10095%10The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
Karate ChopFightingPhysical50100%25The target is attacked with a sharp chop. Critical hits land more easily.
Low KickFightingPhysical*100%20A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Low SweepFightingPhysical65100%20The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
Mach PunchFightingPhysical40100%30The user throws a punch at blinding speed. This move always goes first.
Power-Up PunchFightingPhysical40100%20Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
Quick GuardFightingOther—%15The user protects itself and its allies from priority moves.
RevengeFightingPhysical60100%10An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
ReversalFightingPhysical*100%15An all-out attack that becomes more powerful the less HP the user has.
Rock SmashFightingPhysical40100%15The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
Rolling KickFightingPhysical6085%15The user lashes out with a quick, spinning kick. This may also make the target flinch.
Sacred SwordFightingPhysical90100%15The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage.
Seismic TossFightingPhysical*100%20The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Sky UppercutFightingPhysical8590%15The user attacks the target with an uppercut thrown skyward with force.
Storm ThrowFightingPhysical60100%10The user strikes the target with a fierce blow. This attack always results in a critical hit.
SubmissionFightingPhysical8080%20The user grabs the target and recklessly dives for the ground. This also damages the user a little.
SuperpowerFightingPhysical120100%5The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Vacuum WaveFightingSpecial40100%30The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Vital ThrowFightingPhysical70—%10The user attacks last. In return, this throw move never misses.
Wake-Up SlapFightingPhysical70100%10This attack inflicts big damage on a sleeping target. This also wakes the target up, however.