The user charges with an otherworldly ferocity fueled by its fallen friends. The more party Pokémon that have fainted or are ailing, the greater the damage.
Move Description
The user charges at the target with a wild yell, pummeling it with strikes while surrounded by a host of mysterious entities. The more the user’s teammates are suffering, the greater the might of the mysterious entities.
Effect
Power starts at 60 and is increased by 20 for each party Pokémon other than the user that has fainted or is suffering from a major status ailment, capping at 160. Only counts Pokémon that have fainted or are afflicted and not empty party spaces. This move's base power will not increase if the user is a wild Pokémon.
Pokémon that learn Wild Hunt via move relearner (2)