|All Moves||« Wild Charge||Wild Maul||Wild Shriek »|
|Phoenixdex Moves||« White Garden||Wild Maul||Wild Shriek »|
|×2:||Dark Ice Normal Rock Steel|
|×1:||Dragon Electric Fighting Fire Grass Ground Water|
|×0.5:||Bug Fairy Flying Poison Psychic|
|Base Power||Power Points||Accuracy|
Flavor TextThe user attacks viciously, savaging its target in a display of dominance. It grows in power the tougher the user is.
The user tears into its target with all of its might, pummeling it savagely and without remorse to prove that it is the toughest. The higher the user's Toughness, the more damage the move causes.
Wild Maul is Valazman's signature move.
Power increases with Toughness, given by
Toughness / 2, to a maximum of 127. Power bottoms out at 1.
In contests, this move earns 6 appeal points, but the user cannot select any of the following moves on the turn after it uses this move: Amaze, Confound, Dazzle, Demolish, Dragon Dive, Elegant Wave, Enthrall, Phantasmata, Prism Shower or Wild Maul.