Home Moves Move Metadata Move Flags Hits non-adjacent targets
Hits non-adjacent targets
These moves can reach distant opponents in battle, either because they are aerial maneuvers or are long-range projectiles, and thus can be used to hit targets that are not adjacent to the user in a triple battle.
Phoenixdex moves with the "Hits non-adjacent targets" flag (5)
Move
Type
Class
Power
Acc
PP
Summary
Beak Smash Flying Physical 85 90% 10 The user slams the target with a heavy beak. This may also make the target flinch. High-Speed Dive Flying Physical * 80% 10 The user soars up and builds up Speed in the first turn, then dives at the target on the next turn. The heavier the user, the greater the move's power. Link Pulse Psychic Special 60 —% 20 The user locks onto the target's mind and blasts it with psychic energy. This attack never misses. Mach Turn Flying Special 35 95% 10 The user zooms past the target with a loud sonic boom, then causes another as it doubles back. Shadow Dart Ghost Special 65 100% 25 The user fires a shadowy bolt that follows the target anywhere, even through the earth or the air.
Canon moves with the "Hits non-adjacent targets" flag (26)
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Move
Type
Class
Power
Acc
PP
Summary
Acrobatics Flying Physical 55 100% 15 The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. Aerial Ace Flying Physical 60 —% 20 The user confounds the target with speed, then slashes. This attack never misses. Air Slash Flying Special 75 95% 15 The user attacks with a blade of air that slices even the sky. This may also make the target flinch. Aromatherapy Grass Status — —% 5 The user releases a soothing scent that heals all status conditions affecting the user’s party. Aura Sphere Fighting Special 80 —% 20 The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. Bounce Flying Physical 85 85% 5 The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. Brave Bird Flying Physical 120 100% 15 The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. Chatter Flying Special 65 100% 20 The user attacks using a sound wave based on words it has learned. This confuses the target. Dark Pulse Dark Special 80 100% 15 The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. Dragon Pulse Dragon Special 85 100% 10 The target is attacked with a shock wave generated by the user’s gaping mouth. Drill Peck Flying Physical 80 100% 20 A corkscrewing attack with a sharp beak acting as a drill. Flower Shield Fairy Status — —% 10 The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power. Fly Flying Physical 90 95% 15 The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town. Flying Press Fighting Physical 100 95% 10 The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously. Gust Flying Special 40 100% 35 A gust of wind is whipped up by wings and launched at the target to inflict damage. Heal Bell Normal Status — —% 5 The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. Heal Pulse Psychic Status — —% 10 The user emits a healing pulse which restores the target’s HP by up to half of its max HP. Hurricane Flying Special 110 70% 10 The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. Peck Flying Physical 35 100% 35 The target is jabbed with a sharply pointed beak or horn. Perish Song Normal Status — —% 5 Any Pokémon that hears this song faints in three turns, unless it switches out of battle. Pluck Flying Physical 60 100% 20 The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. Rototiller Ground Status — —% 10 Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon. Sky Attack Flying Physical 140 90% 5 A second-turn attack move where critical hits land more easily. This may also make the target flinch. Sky Drop Flying Physical 60 100% 10 The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. Water Pulse Water Special 60 100% 20 The user attacks the target with a pulsing blast of water. This may also confuse the target. Wing Attack Flying Physical 60 100% 35 The target is struck with large, imposing wings spread wide to inflict damage.
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Canon move and ability data through Gen VI courtesy of veekun, with later details from Bulbapedia .
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