Mental-based
These moves have a direct effect on their target's mental state. Aroma Veil prevents these moves from affecting the bearer and its teammates, and a held Mental Herb will immediately remove their effects if the holder is targeted. Mental Garden can also prevent these moves and cure their effects.
Canon moves with the "Mental-based" flag (6)
Show/hide canon movesMove | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|
Attract | Normal | Status | — | 100% | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Disable | Normal | Status | — | 100% | 20 | For four turns, this move prevents the target from using the move it last used. |
Encore | Normal | Status | — | 100% | 5 | The user compels the target to keep using only the move it last used for three turns. |
Heal Block | Psychic | Status | — | 100% | 15 | For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
Taunt | Dark | Status | — | 100% | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
Torment | Dark | Status | — | 100% | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |