Moscarmina

Moscarmina

Classification

The Vampire Pokémon

Bug Dark

Damage Taken*

×4: N/A
×2: Bug Fairy Fire Flying Rock
×1: Dragon Electric Fighting Ice Normal Poison Steel Water
×0.5: Dark Ghost Grass Ground
×0.25: N/A
×0: Psychic

Abilities

Siphon
Recovers more HP from HP-stealing moves.
Beguile
Lowers the opposing Pokémon’s Special Attack stat.
Infiltrator hidden ability
Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.

Base Stats (515 total)

HP: 80
80
Attack: 85
85
Defense: 70
70
Sp. Atk: 120
120
Sp. Def: 80
80
Speed: 80
80

Size

  • Height: 4'3" / 1.3 m
  • Weight: 78.2 lbs / 35.5 kg

Breeding Info

Gender Ratio

100% female

100% female

Egg Groups

Bug, Human-Like

Tags

Basic, Single-stage, Fully evolved

Creative Commons License [?]

Evolutionary Family

Moscarmina
Moscarmina
Does not evolve

Flavor Info

Pokédex Entries

Moscarmina lure unsuspecting victims in with their enchanting looks, then plunge their beaks into the victim's body to drain blood. The more blood they consume, the brighter their beautiful red dresses become.


Legends tell of a wicked ruler long ago who used Moscarmina to control their people. Anyone who displeased the ruler was abducted to feed these cruel Pokémon and returned home deathly ill—if they returned at all.

Name Origin

mosquito + Carmilla, one of the Brides of Dracula + Mina Harker, one of Dracula's victims

Misc Data

  • Catch Rate: 60
  • Base Happiness: 35

Pokédex Categories

Color

Black

Body Shape

Bipedal without tail Bipedal without tail

Locations

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1 Drain Life Bug Physical 20 100% 15 The user drains the target's blood. The user's HP is restored by over half of the damage taken by the target.
1 Hypnosis Psychic Status 60% 20 The user employs hypnotic suggestion to make the target fall into a deep sleep.
1 Spite Ghost Status 100% 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
7 Attract Normal Status 100% 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
13 Draining Kiss Fairy Special 50 100% 10 The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.
19 Bug Bite Bug Physical 60 100% 20 The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
23 Face Slap Dark Physical 60 90% 15 The user rudely slaps the target across the face, demoralizing it. All of the target's raised stats are returned to normal.
29 Vampire Fang Ghost Physical 75 100% 10 A life-force draining bite. The user’s HP is restored by half the damage taken by the target.
29 Leech Life Bug Physical 80 100% 10 The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
35 Nasty Plot Dark Status —% 20 The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.
41 Spellbind Fairy Special 70 95% 10 The user binds the target with magical energy. This may also disable the target's last attack.
45 Dream Eater Psychic Special 100 100% 15 The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
51 Pain Split Normal Status —% 20 The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
57 Bug Buzz Bug Special 90 100% 10 The user vibrates its wings to generate a damaging sound wave. This may also lower the target’s Sp. Def stat.
61 Dark Pulse Dark Special 80 100% 15 The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM/HM Moves

# Move Type Class Power Acc PP Summary
004 Calm Mind Psychic Status —% 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
009 Skitter Smack Bug Physical 70 90% 10 The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
010 Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
011 Sunny Day Fire Status —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
012 Taunt Dark Status 100% 20 The target is taunted into a rage that allows it to use only attack moves for three turns.
017 Protect Normal Status —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
018 Rain Dance Water Status —% 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves.
020 Safeguard Normal Status —% 25 The user creates a protective field that prevents status conditions for five turns.
030 Shadow Ball Ghost Special 80 100% 15 The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
039 Power-Up Punch Fighting Physical 40 100% 20 Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
040 Thunder Wave Electric Status 90% 20 The user launches a weak jolt of electricity that paralyzes the target.
041 Air Slash Flying Special 75 95% 15 The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
044 Rest Psychic Status —% 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045 Sleep Talk Normal Status —% 10 While it is asleep, the user randomly uses one of the moves it knows.
046 Thief Dark Physical 60 100% 25 The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
050 Substitute Normal Status —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
052 Focus Blast Fighting Special 120 70% 5 The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.
053 Signal Beam Bug Special 75 100% 15 The user attacks with a sinister beam of light. This may also confuse the target.
054 False Swipe Normal Physical 40 100% 40 A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
055 Grass Knot Grass Special * 100% 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
056 Parting Shot Dark Status 100% 20 With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon.
057 Charge Beam Electric Special 50 90% 10 The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
058 Phantom Force Ghost Physical 90 100% 10 The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
065 Shadow Claw Ghost Physical 70 100% 15 The user slashes with a sharp claw made from shadows. Critical hits land more easily.
071 Cross Poison Poison Physical 70 100% 20 A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
PX02 Bravado Normal Status 100% 20 The user boasts about its own abilities and demoralizes the target, raising the user's Attack but lowering the target's Defense.
PX04 Lunar Beam Fairy Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
PX05 Stinger Lance Bug Physical 70 100% 15 The user lunges and stabs at the target with a strong, fine-pointed stinger that easily pierces through the target's items and abilities.
PX13 Banshee Howl Ghost Special 75 95% 10 The user lets out a blood-curdling shriek that causes the targets to freeze in fear. This may also cause paralysis.
PX14 Whirling Dance Fairy Physical 55 100% 15 The user spins the target around in a wild, tiring dance that lowers the target's Attack stat.
PX17 Shadow Dart Ghost Special 65 100% 25 The user fires a shadowy bolt that follows the target anywhere, even through the earth or the air.
PX24 Psych Out Dark Status 100% 20 The user boasts about its own abilities and demoralizes the target, raising the user's Sp. Atk but lowering the target's Sp. Def.
PX27 Ghostly Touch Ghost Status 100% 20 The user caresses the target with chilling, eerie energy, reducing its Special Attack and Special Defense stats.
PX32 Mind Games Psychic Status 100% 20 The user baffles the target with its cleverness, raising the user's Special Defense but lowering the target's Special Attack.
PX48 Rug Pull Dark Special * 100% 20 The user yanks the target's feet out from under it. The heavier the target, the greater the move's power.
PX52 Berry Share Normal Status —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
PX54 Clear Sky Normal Status —% 5 The user clears the skies and calms the wind, returning the weather to normal.
PX55 Hidden Gift Normal Status —% 10 A unique attack that varies in effect depending on the Pokémon using it.
H01 Cut Steel Physical 65 95% 20 The target is cut with a scythe or a claw. Critical hits land more easily. It can also be used to cut down some obstacles.
H12 Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Tutor Moves

Move Type Class Power Acc PP Summary
Aerial Ace Flying Physical 60 —% 20 The user confounds the target with speed, then slashes. This attack never misses.
Amaze Normal Physical * 100% 15 The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Confound Normal Special * 100% 15 The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Dark Pulse Dark Special 80 100% 15 The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Dazzle Normal Special * 100% 15 The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Demolish Normal Physical * 100% 15 The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Dire Miasma Poison Special 95 90% 10 The user summons a noxious, choking fog that surrounds the target. This move badly poisons the target on Miasma Terrain.
Drain Punch Fighting Physical 75 100% 10 An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Draining Kiss Fairy Special 50 100% 10 The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.
Dual Wingbeat Flying Physical 40 90% 10 The user slams the target with its wings. The target is hit twice in a row.
Endure Normal Status —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall Normal Special * 100% 15 The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Foul Play Dark Physical 95 100% 15 The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.
Giga Drain Grass Special 75 100% 10 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can’t move on the next turn.
Grave Grasp Ghost Physical 80 90% 10 The user claws at the target from the depths of the grave. This move's power goes up and the target becomes unable to flee on Haunted Terrain.
Haunted Terrain Ghost Status —% 10 This raises the likelihood of additional effects occurring for Pokémon on the ground and halves damage from Fighting- and Normal-type moves for five turns.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can’t move on the next turn.
Knock Off Dark Physical 65 100% 20 The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Lash Out Dark Physical 75 100% 5 The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled.
Miasma Terrain Poison Status —% 10 The user turns the ground into Miasma Terrain for five turns. This damages Pokémon on the ground a little every turn and powers up Poison-type moves.
Nasty Plot Dark Status —% 20 The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.
Ominous Wind Ghost Special 60 100% 5 The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.
Revel Dance Fairy Physical 120 100% 10 The user attacks with a frenzied, reckless dance for two to three turns. The user then becomes confused.
Silver Wind Bug Special 60 100% 5 The target is attacked with powdery scales blown by wind. This may also raise all the user’s stats.
Snatch Dark Status —% 10 The user steals the effects of any attempts to use a healing or stat-changing move.
Sucker Punch Dark Physical 70 100% 5 This move enables the user to attack first. This move fails if the target is not readying an attack.
Swords Dance Normal Status —% 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Trick Room Psychic Status —% 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Trip Up Dark Physical 65 100% 15 The user reacts to the target's movement and takes out its legs, making the target flinch. This move fails if the target is not readying a priority move.

Egg Moves

Move Type Class Power Acc PP Summary
Backstab Dark Physical 90 90% 10 The user disappears into the shadows and then strikes from behind on the next turn. This attack always results in a critical hit.
Bewitch Fairy Special 60 100% 10 The user zaps the target with a bolt of strange energy. It hits harder if the target is troubled, enchanted or angry.
Flatter Dark Status 100% 15 Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.
Heal Block Psychic Status 100% 15 For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
Hex Ghost Special 65 100% 10 This relentless attack does massive damage to a target affected by status conditions.
Imprison Psychic Status —% 10 If opposing Pokémon know any move also known by the user, they are prevented from using it.
Quiver Dance Bug Status —% 20 The user lightly performs a beautiful, mystic dance. This boosts the user’s Sp. Atk, Sp. Def, and Speed stats.
Slumber Fang Poison Physical 60 90% 10 The user bites the target and injects a venom that causes the target to fall asleep on the next turn.

Field Moves

Move Type Summary
Cut Steel

Cuts down skinny trees and thick patches of overgrowth that block paths.

Secret Power Normal

Creates an empty Secret Base in a suitable location.

Other Official Images

(click thumbnail to enlarge.)

Shiny Moscarmina
Shiny version.