Honchkrow

Honchkrow

Classification

The Big Boss Pokémon

Dark Flying

Damage Taken*

×4: N/A
×2: Electric Fairy Ice Rock
×1: Bug Dragon Fighting Fire Flying Normal Poison Steel Water
×0.5: Dark Ghost Grass
×0.25: N/A
×0: Ground Psychic

Abilities

Insomnia
Prevents the Pokémon from falling asleep.
Super Luck
Boosts the critical-hit ratios of moves.
Moxie hidden ability
The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.

Base Stats (505 total)

HP: 100
100
Attack: 125
125
Defense: 52
52
Sp. Atk: 105
105
Sp. Def: 52
52
Speed: 71
71

Size

  • Height: 2'11" / 0.9 m
  • Weight: 60.2 lbs / 27.3 kg

Breeding Info

Gender Ratio

50% male
50% female

50% male / 50% female

Egg Groups

Flying

Tags

Stage 1, Fully evolved

Evolutionary Family

Murkrow
Murkrow
Base form
Honchkrow
Honchkrow
Use a Dusk Stone

Flavor Info

Pokédex Entries

If one utters a deep cry, many Murkrow gather quickly. For this, it is called "Summoner of Night."


It is merciless by nature. It is said that it never forgives the mistakes of its Murkrow followers.

Misc Data

  • Catch Rate: 30
  • Base Happiness: 35

Pokédex Categories

Color

Black

Body Shape

Single pair of wings Single pair of wings

Locations

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1RL Night Slash Dark Physical 70 100% 15 The user slashes the target the instant an opportunity arises. Critical hits land more easily.
1RL Sucker Punch Dark Physical 70 100% 5 This move enables the user to attack first. This move fails if the target is not readying an attack.
1 Astonish Ghost Physical 30 100% 15 The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
1 Pursuit Dark Physical 40 100% 20 An attack move that inflicts double damage if used on a target that is switching out of battle.
1 Haze Ice Status —% 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
1 Wing Attack Flying Physical 60 100% 35 The target is struck with large, imposing wings spread wide to inflict damage.
25 Swagger Normal Status 85% 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
35 Nasty Plot Dark Status —% 20 The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.
45 Foul Play Dark Physical 95 100% 15 The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.
55 Night Slash Dark Physical 70 100% 15 The user slashes the target the instant an opportunity arises. Critical hits land more easily.
65 Quash Dark Status 100% 15 The user suppresses the target and makes its move go last.
75 Dark Pulse Dark Special 80 100% 15 The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM/HM Moves

# Move Type Class Power Acc PP Summary
004 Calm Mind Psychic Status —% 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
010 Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
011 Sunny Day Fire Status —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
012 Taunt Dark Status 100% 20 The target is taunted into a rage that allows it to use only attack moves for three turns.
017 Protect Normal Status —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
018 Rain Dance Water Status —% 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves.
019 Roost Flying Status —% 5 The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
030 Shadow Ball Ghost Special 80 100% 15 The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
040 Thunder Wave Electric Status 90% 20 The user launches a weak jolt of electricity that paralyzes the target.
044 Rest Psychic Status —% 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045 Sleep Talk Normal Status —% 10 While it is asleep, the user randomly uses one of the moves it knows.
046 Thief Dark Physical 60 100% 25 The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
050 Substitute Normal Status —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
063 Snarl Dark Special 55 95% 15 The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
066 Chilling Water Water Special 50 100% 20 The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
PX02 Bravado Normal Status 100% 20 The user boasts about its own abilities and demoralizes the target, raising the user's Attack but lowering the target's Defense.
PX07 Windstorm Flying Special 110 85% 10 The user generates a fearsome gale that bowls over the opposing team.
PX17 Shadow Dart Ghost Special 65 100% 25 The user fires a shadowy bolt that follows the target anywhere, even through the earth or the air.
PX24 Psych Out Dark Status 100% 20 The user boasts about its own abilities and demoralizes the target, raising the user's Sp. Atk but lowering the target's Sp. Def.
PX28 High-Speed Dive Flying Physical * 80% 10 The user soars up and builds up Speed in the first turn, then dives at the target on the next turn. The heavier the user, the greater the move's power.
PX32 Mind Games Psychic Status 100% 20 The user baffles the target with its cleverness, raising the user's Special Defense but lowering the target's Special Attack.
PX44 Turbulence Flying Status 90% 20 The user whips up a choppy wind that buffets the opposing team's held items out of their grips, and those items can't be used in that battle.
PX48 Rug Pull Dark Special * 100% 20 The user yanks the target's feet out from under it. The heavier the target, the greater the move's power.
PX52 Berry Share Normal Status —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
PX54 Clear Sky Normal Status —% 5 The user clears the skies and calms the wind, returning the weather to normal.
PX55 Hidden Gift Normal Status —% 10 A unique attack that varies in effect depending on the Pokémon using it.
H02 Fly Flying Physical 90 95% 15 The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.
H10 Defog Flying Status —% 15 A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.
H12 Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Tutor Moves

Move Type Class Power Acc PP Summary
Aerial Ace Flying Physical 60 —% 20 The user confounds the target with speed, then slashes. This attack never misses.
Amaze Normal Physical * 100% 15 The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Confound Normal Special * 100% 15 The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Dark Pulse Dark Special 80 100% 15 The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Dazzle Normal Special * 100% 15 The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Demolish Normal Physical * 100% 15 The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Dual Wingbeat Flying Physical 40 90% 10 The user slams the target with its wings. The target is hit twice in a row.
Eagle Eye Flying Status —% 10 The user focuses its keen vision on its targets, drastically raising its accuracy.
Endure Normal Status —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall Normal Special * 100% 15 The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Foul Play Dark Physical 95 100% 15 The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can’t move on the next turn.
Heat Wave Fire Special 95 90% 10 The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can’t move on the next turn.
Icy Wind Ice Special 55 95% 15 The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Lash Out Dark Physical 75 100% 5 The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled.
Ominous Wind Ghost Special 60 100% 5 The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.
Psychic Noise Psychic Special 75 100% 10 The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Snatch Dark Status —% 10 The user steals the effects of any attempts to use a healing or stat-changing move.
Sucker Punch Dark Physical 70 100% 5 This move enables the user to attack first. This move fails if the target is not readying an attack.
Superpower Fighting Physical 120 100% 5 The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Swift Normal Special 60 —% 20 Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Tailwind Flying Status —% 15 The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
Trip Up Dark Physical 65 100% 15 The user reacts to the target's movement and takes out its legs, making the target flinch. This move fails if the target is not readying a priority move.

Egg Moves

Move Type Class Power Acc PP Summary
Assurance Dark Physical 60 100% 10 If the target has already taken some damage in the same turn, this attack’s power is doubled.
Brave Bird Flying Physical 120 100% 15 The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
Confuse Ray Ghost Status 100% 10 The target is exposed to a sinister ray that triggers confusion.
Drill Peck Flying Physical 80 100% 20 A corkscrewing attack with a sharp beak acting as a drill.
Feather Dance Flying Status 100% 15 The user covers the target’s body with a mass of down that harshly lowers its Attack stat.
Flatter Dark Status 100% 15 Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.
Mirror Coat Psychic Special * 100% 20 A retaliation move that counters any special attack, inflicting double the damage taken.
Perish Song Normal Status —% 5 Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Psycho Shift Psychic Status 100% 10 Using its psychic power of suggestion, the user transfers its status conditions to the target.
Screech Normal Status 85% 40 An earsplitting screech harshly lowers the target’s Defense stat.
Whirlwind Normal Status —% 20 The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Other Moves

Move Type Class Power Acc PP Summary Learned
Mean Look Normal Status —% 5 The user pins the target with a dark, arresting look. The target becomes unable to flee. as Murkrow (level 41)
Night Shade Ghost Special * 100% 15 The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. as Murkrow (level 21)
Peck Flying Physical 35 100% 35 The target is jabbed with a sharply pointed beak or horn. as Murkrow (level 1)

Field Moves

Move Type Summary
Defog Flying

Removes heavy fog on the entire route.

Fly Flying

Allows the trainer to instantly return to either their house or to the Pokémon Center of any previously-visited settlement. Some other Pokémon Centers, and even some locations that do not have Pokémon Centers, may also be visited. Cannot be used indoors or when inside a cave.

Secret Power Normal

Creates an empty Secret Base in a suitable location.