Makitaku

Makitaku

Classification

The Sage Scroll Pokémon

Normal Ghost

Damage Taken*

×4: N/A
×2: Dark
×1: Dragon Electric Fairy Fire Flying Grass Ground Ice Psychic Rock Steel Water
×0.5: Bug Poison
×0.25: N/A
×0: Fighting Ghost Normal

Abilities

Levitate
Gives full immunity to all Ground-type moves.

Base Stats (485 total)

HP: 70
70
Attack: 30
30
Defense: 105
105
Sp. Atk: 105
105
Sp. Def: 105
105
Speed: 70
70

Size

  • Height: 7'11" / 2.4 m
  • Weight: 7 lbs / 3.2 kg

Breeding Info

Gender Ratio

Genderless

Genderless

Egg Groups

Undiscovered

Tags

Stage 1, Fully evolved

Creative Commons License [?]

Evolutionary Family

Makima
Makima
Base form
Makitaku
Makitaku
Use a Logos Stone

Flavor Info

Pokédex Entries

Makitaku is able to project itself from the painting on its scroll. It is a wise Pokémon that knows many secrets, but it will only share these secrets with those deemed worthy.


Each Makitaku has a unique inscription on its scroll, and it is said that only the individual Makitaku knows the true meaning of its own text. The ink that decorates the scroll is indelible and will never come off or fade.

Name Origin

makimono, a Japanese painted scroll + hakutaku, a wise monster in Japanese folklore

Misc Data

  • Catch Rate: 45
  • Base Happiness: 50

Wild Held Items

  • 5% Cleanse Tag

Pokédex Categories

Color

White

Body Shape

Head and arms Head and arms

Locations

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1EVO Ominous Wind Ghost Special 60 100% 5 The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.
1RL Confuse Ray Ghost Status 100% 10 The target is exposed to a sinister ray that triggers confusion.
1RL Teleport Psychic Status —% 20 The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.
1 Constrict Normal Physical 10 100% 35 The target is attacked with long, creeping tentacles or vines. This may also lower the target’s Speed stat.
5 Disable Normal Status 100% 20 For four turns, this move prevents the target from using the move it last used.
12 Defense Curl Normal Status —% 40 The user curls up to conceal weak spots and raise its Defense stat.
16 Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
23 Recover Normal Status —% 5 Restoring its own cells, the user restores its own HP by half of its max HP.
27 Cosmic Power Psychic Status —% 20 The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
34 Stored Power Psychic Special 20 100% 10 The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.
38 Hex Ghost Special 65 100% 10 This relentless attack does massive damage to a target affected by status conditions.
45 Imprison Psychic Status —% 10 If opposing Pokémon know any move also known by the user, they are prevented from using it.
49 Psycho Shift Psychic Status 100% 10 Using its psychic power of suggestion, the user transfers its status conditions to the target.
56 Retribution Ghost Special * 100% 10 The user summons a storm of spirits fueled by its fallen friends. The more party Pokémon that have fainted or are ailing, the greater the damage.
60 Grudge Ghost Status —% 5 If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.

TM/HM Moves

# Move Type Class Power Acc PP Summary
003 Psyshock Psychic Special 80 100% 10 The user materializes an odd psychic wave to attack the target. This attack does physical damage.
004 Calm Mind Psychic Status —% 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
010 Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
011 Sunny Day Fire Status —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
013 Ice Beam Ice Special 90 100% 10 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
014 Blizzard Ice Special 110 70% 5 A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
016 Light Screen Psychic Status —% 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns.
017 Protect Normal Status —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
018 Rain Dance Water Status —% 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves.
020 Safeguard Normal Status —% 25 The user creates a protective field that prevents status conditions for five turns.
024 Thunderbolt Electric Special 90 100% 15 A strong electric blast crashes down on the target. This may also leave the target with paralysis.
025 Thunder Electric Special 110 70% 10 A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
029 Cosmic Power Psychic Status —% 20 The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
030 Shadow Ball Ghost Special 80 100% 15 The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
033 Reflect Psychic Status —% 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
040 Thunder Wave Electric Status 90% 20 The user launches a weak jolt of electricity that paralyzes the target.
044 Rest Psychic Status —% 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045 Sleep Talk Normal Status —% 10 While it is asleep, the user randomly uses one of the moves it knows.
047 Dazzling Gleam Fairy Special 80 100% 10 The user damages opposing Pokémon by emitting a powerful flash.
050 Substitute Normal Status —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
052 Focus Blast Fighting Special 120 70% 5 The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.
057 Charge Beam Electric Special 50 90% 10 The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
058 Phantom Force Ghost Physical 90 100% 10 The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
065 Shadow Claw Ghost Physical 70 100% 15 The user slashes with a sharp claw made from shadows. Critical hits land more easily.
074 Dragon Pulse Dragon Special 85 100% 10 The target is attacked with a shock wave generated by the user’s gaping mouth.
PX01 Spirit Punch Fighting Special 90 85% 15 The user summons a giant fist made of pure fighting spirit and pummels the target. This may also raise Attack and Special Attack.
PX04 Lunar Beam Fairy Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
PX13 Banshee Howl Ghost Special 75 95% 10 The user lets out a blood-curdling shriek that causes the targets to freeze in fear. This may also cause paralysis.
PX17 Shadow Dart Ghost Special 65 100% 25 The user fires a shadowy bolt that follows the target anywhere, even through the earth or the air.
PX27 Ghostly Touch Ghost Status 100% 20 The user caresses the target with chilling, eerie energy, reducing its Special Attack and Special Defense stats.
PX32 Mind Games Psychic Status 100% 20 The user baffles the target with its cleverness, raising the user's Special Defense but lowering the target's Special Attack.
PX35 Rainbow Wall Fairy Status —% 5 A wondrous wall of multicolored light is put up to reduce damage from all attacks for five turns.
PX46 Polter Juggle Ghost Physical 30 100% 10 The user tosses everyone's items into the air and drops them on the target's head. Dropped items may cause strange effects.
PX48 Rug Pull Dark Special * 100% 20 The user yanks the target's feet out from under it. The heavier the target, the greater the move's power.
PX52 Berry Share Normal Status —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
PX54 Clear Sky Normal Status —% 5 The user clears the skies and calms the wind, returning the weather to normal.
PX55 Hidden Gift Normal Status —% 10 A unique attack that varies in effect depending on the Pokémon using it.
H05 Flash Normal Status 100% 20 The user flashes a bright light that cuts the target’s accuracy.
H12 Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Tutor Moves

Move Type Class Power Acc PP Summary
Amaze Normal Physical * 100% 15 The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Amnesia Psychic Status —% 20 The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
Ancient Power Rock Special 60 100% 5 The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
Confound Normal Special * 100% 15 The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Dark Pulse Dark Special 80 100% 15 The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Dazzle Normal Special * 100% 15 The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Demolish Normal Physical * 100% 15 The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Endure Normal Status —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall Normal Special * 100% 15 The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Expanding Force Psychic Special 80 100% 10 The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain.
Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can’t move on the next turn.
Grave Grasp Ghost Physical 80 90% 10 The user claws at the target from the depths of the grave. This move's power goes up and the target becomes unable to flee on Haunted Terrain.
Haunted Terrain Ghost Status —% 10 This raises the likelihood of additional effects occurring for Pokémon on the ground and halves damage from Fighting- and Normal-type moves for five turns.
Heal Bell Normal Status —% 5 The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can’t move on the next turn.
Icy Wind Ice Special 55 95% 15 The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Link Pulse Psychic Special 60 —% 20 The user locks onto the target's mind and blasts it with psychic energy. This attack never misses.
Magic Room Psychic Status —% 10 The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
Nasty Plot Dark Status —% 20 The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.
Ominous Wind Ghost Special 60 100% 5 The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.
Poltergeist Ghost Physical 110 90% 5 The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.
Shock Wave Electric Special 60 —% 20 The user strikes the target with a quick jolt of electricity. This attack never misses.
Skill Swap Psychic Status —% 10 The user employs its psychic power to exchange Abilities with the target.
Snatch Dark Status —% 10 The user steals the effects of any attempts to use a healing or stat-changing move.
Swift Normal Special 60 —% 20 Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Trick Psychic Status 100% 10 The user catches the target off guard and swaps its held item with its own.
Trick Room Psychic Status —% 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Trip Up Dark Physical 65 100% 15 The user reacts to the target's movement and takes out its legs, making the target flinch. This move fails if the target is not readying a priority move.
Wonder Room Psychic Status —% 10 The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Other Moves

Move Type Class Power Acc PP Summary Learned
Amnesia Psychic Status —% 20 The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. as Makima (level 27)
Bide Normal Physical * —% 10 The user endures attacks for two turns, then strikes back to cause double the damage taken. as Makima (level 34)
Entrainment Normal Status 100% 15 The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. as Makima (level 45)
Extrasensory Psychic Special 80 100% 20 The user attacks with an odd, unseeable power. This may also make the target flinch. as Makima (level 38)
Trump Card Normal Special * —% 5 The fewer PP this move has, the greater its power. as Makima (level 56)

Field Moves

Move Type Summary
Flash Normal

In dark caves, illuminates the area around the trainer. Outside of dark caves, allows the trainer to see farther than they normally would, and reduces the wild encounter rate.

Secret Power Normal

Creates an empty Secret Base in a suitable location.

Other Official Images

(click thumbnail to enlarge.)

Shiny Makitaku
Shiny version.