Cherubi

Cherubi

Official artwork by Ken Sugimori

Classification

The Cherry Pokémon

Grass

Damage Taken*

×4: N/A
×2: Bug Fire Flying Ice Poison
×1: Dark Dragon Fairy Fighting Ghost Normal Psychic Rock Steel
×0.5: Electric Grass Ground Water
×0.25: N/A
×0: N/A

Abilities

Chlorophyll
Boosts the Pokémon’s Speed stat in sunshine.

Base Stats (275 total)

HP: 45
45
Attack: 35
35
Defense: 45
45
Sp. Atk: 62
62
Sp. Def: 53
53
Speed: 35
35

Size

  • Height: 1'4" / 0.4 m
  • Weight: 7.3 lbs / 3.3 kg

Breeding Info

Gender Ratio

50% male
50% female

50% male / 50% female

Egg Groups

Grass

Tags

Basic, Not fully evolved, Is canon relative

Evolutionary Family

Cherubi
Cherubi
Base form
Cherrim
Cherrim
Level 25
Cerisol
Cerisol
Level up in Ambalchi Temple

Flavor Info

Pokédex Entries

The small ball is not only full of nutrients, it is also tasty. Auriole try to peck it off.


Sunlight colors it red. When the small ball is drained of nutrients, it shrivels to herald evolution.

Misc Data

  • Catch Rate: 190
  • Base Happiness: 70

Wild Held Items

  • 5% Miracle Seed

Pokédex Categories

Color

Pink

Body Shape

Multiple bodies Multiple bodies

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1 Morning Sun Normal Other —% 5 The user restores its own HP. The amount of HP regained varies with the weather.
1 Tackle Normal Physical 40 100% 35 A physical attack in which the user charges and slams into the target with its whole body.
7 Growth Normal Other —% 20 The user’s body grows all at once, raising the Attack and Sp. Atk stats.
10 Leech Seed Grass Other 90% 10 A seed is planted on the target. It steals some HP from the target every turn.
13 Helping Hand Normal Other —% 20 The user assists an ally by boosting the power of that ally’s attack.
19 Magical Leaf Grass Special 60 —% 20 The user scatters curious leaves that chase the target. This attack never misses.
22 Sunny Day Fire Other —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
28 Worry Seed Grass Other 100% 10 A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
31 Take Down Normal Physical 90 85% 20 A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
37 Solar Beam Grass Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
40 Lucky Chant Normal Other —% 30 The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.
47 Petal Blizzard Grass Physical 90 100% 15 The user stirs up a violent petal blizzard and attacks everything around it.

TM/HM Moves

# Move Type Class Power Acc PP Summary
006 Toxic Poison Other 90% 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
010 Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
011 Sunny Day Fire Other —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
017 Protect Normal Other —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
020 Safeguard Normal Other —% 25 The user creates a protective field that prevents status conditions for five turns.
021 Frustration Normal Physical * 100% 20 A full-power attack that grows more powerful the less the user likes its Trainer.
022 Solar Beam Grass Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
027 Return Normal Physical * 100% 20 A full-power attack that grows more powerful the more the user likes its Trainer.
032 Double Team Normal Other —% 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
042 Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
044 Rest Psychic Other —% 10 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045 Attract Normal Other 100% 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
048 Round Normal Special 60 100% 15 The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
053 Energy Ball Grass Special 90 100% 10 The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.
070 Flash Normal Other 100% 20 The user flashes a bright light that cuts the target’s accuracy.
075 Swords Dance Normal Other —% 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
086 Grass Knot Grass Special * 100% 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
087 Swagger Normal Other 85% 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
088 Sleep Talk Normal Other —% 10 While it is asleep, the user randomly uses one of the moves it knows.
090 Substitute Normal Other —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
096 Nature Power Normal Other —% 20 An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.
099 Dazzling Gleam Fairy Special 80 100% 10 The user damages opposing Pokémon by emitting a powerful flash.
100 Confide Normal Other —% 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
ZC31 Berry Juicer Grass Other —% 10 The user crushes its held Berry to create a healthy juice. The Berry's effect activates and restores the user's HP.
ZC35 Rainbow Wall Fairy Other —% 10 A wondrous wall of multicolored light is put up to reduce damage from all attacks for five turns.
ZC45 Shimmer Shot Fairy Special 40 100% 20 Shimmering energy gathers around the user with each burst of light. Hitting a target raises the Special Attack stat.
ZC52 Berry Share Normal Other —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
ZC53 Hidden Gift Normal Other —% 10 A unique attack that varies in effect depending on the Pokémon using it.
ZC54 Clear Sky Normal Other —% 5 The user clears the skies and calms the wind, returning the weather to normal.

Tutor Moves

Move Type Class Power Acc PP Summary
Amaze Normal Physical * 100% 15 The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Bullet Seed Grass Physical 25 100% 30 The user forcefully shoots seeds at the target two to five times in a row.
Captivate Normal Other 100% 20 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Confound Normal Special * 100% 15 The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Dazzle Normal Special * 100% 15 The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Demolish Normal Physical * 100% 15 The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Endure Normal Other —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall Normal Special * 100% 15 The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Giga Drain Grass Special 75 100% 10 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Grassy Glide Grass Physical 70 100% 20 Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
Helping Hand Normal Other —% 20 The user assists an ally by boosting the power of that ally’s attack.
Natural Gift Normal Physical * 100% 15 The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
Power Garden Grass Other —% 5 A garden of plants with spicy, invigorating aromas grows for five turns. Charging up and recovering from powerful moves happens quickly.
Rollout Rock Physical 30 90% 20 The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.
Seed Bomb Grass Physical 80 100% 15 The user slams a barrage of hard-shelled seeds down on the target from above.
Snore Normal Special 50 100% 15 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Synthesis Grass Other —% 5 The user restores its own HP. The amount of HP regained varies with the weather.
Worry Seed Grass Other 100% 10 A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Egg Moves

Move Type Class Power Acc PP Summary
Aromatherapy Grass Other —% 5 The user releases a soothing scent that heals all status conditions affecting the user’s party.
Defense Curl Normal Other —% 40 The user curls up to conceal weak spots and raise its Defense stat.
Flower Shield Fairy Other —% 10 The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.
Grass Whistle Grass Other 55% 15 The user plays a pleasant melody that lulls the target into a deep sleep.
Heal Pulse Psychic Other —% 10 The user emits a healing pulse which restores the target’s HP by up to half of its max HP.
Healing Wish Psychic Other —% 10 The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
Razor Leaf Grass Physical 55 95% 25 Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
Sweet Scent Normal Other 100% 20 A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass.
Tickle Normal Other 100% 20 The user tickles the target into laughing, reducing its Attack and Defense stats.
Weather Ball Normal Special 50 100% 10 An attack move that varies in power and type depending on the weather.