Virlich

Virlich

Classification

The Wisp Pokémon

Fire Fairy

Damage Taken*

×4: N/A
×2: Ground Poison Rock Water
×1: Electric Flying Ghost Normal Psychic Steel
×0.5: Dark Fairy Fighting Fire Grass Ice
×0.25: Bug
×0: Dragon

Abilities

Illuminate
By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered.
Flash Fire
If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
Flame Body hidden ability
Contact with the Pokémon may burn the attacker.

Base Stats (330 total)

HP: 35
35
Attack: 50
50
Defense: 35
35
Sp. Atk: 78
78
Sp. Def: 66
66
Speed: 66
66

Size

  • Height: 2'0" / 0.6 m
  • Weight: 0.5 lbs / 0.2 kg

Breeding Info

Gender Ratio

50% male
50% female

50% male / 50% female

Egg Groups

Amorphous

Tags

Basic, Not fully evolved

Creative Commons License [?]

Evolutionary Family

Virlich
Virlich
Base form
Gasvirlich
Gasvirlich
Use a Fire Stone

Flavor Info

Pokédex Entries

Travelers sometimes report flickering, dancing lights moving over the desert at night. These lights are actually Virlich trying to capture their attention and cause mischief.


Folktales state that Virlich perform their nighttime dances to lead travelers astray, but others believe that these Pokémon are simply looking for someone to play with.

Name Origin

irrlicht, a German will-o'-the-wisp variant

Misc Data

  • Catch Rate: 200
  • Base Happiness: 50

Pokédex Categories

Color

Red

Body Shape

Head and arms Head and arms

Locations

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1 Ember Fire Special 40 100% 25 The target is attacked with small flames. This may also leave the target with a burn.
5 Stoke Fire Status —% 20 The user boosts the power of the Fire move it uses on the next turn. This also raises the user’s Sp. Def stat.
7 Fairy Wind Fairy Special 40 100% 30 The user stirs up a fairy wind and strikes the target with it.
12 Double Team Normal Status —% 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
16 Jaunt Fairy Physical 30 100% 10 An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.
18 Will-O-Wisp Fire Status 85% 15 The user shoots a sinister, bluish-white flame at the target to inflict a burn.
23 Fairy Jinx Fairy Status 90% 10 The user casts a strange spell on the target, harshly lowering one of the target's stats.
27 Phoenix Fire Fire Special * 100% 10 The user breathes a stream of mystic flames fueled by its fallen friends. The more party Pokémon that have fainted or are ailing, the greater the damage.
29 Teleport Psychic Status —% 20 The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.
34 Bewitch Fairy Special 60 100% 10 The user zaps the target with a bolt of strange energy. It hits harder if the target is troubled, enchanted or angry.
38 Follow Me Normal Status —% 20 The user draws attention to itself, making all targets take aim only at the user.
40 Lunar Beam Fairy Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
45 Burn Up Fire Special 130 100% 5 To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.

TM/HM Moves

# Move Type Class Power Acc PP Summary
003 Psyshock Psychic Special 80 100% 10 The user materializes an odd psychic wave to attack the target. This attack does physical damage.
004 Calm Mind Psychic Status —% 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
010 Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
011 Sunny Day Fire Status —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
012 Taunt Dark Status 100% 20 The target is taunted into a rage that allows it to use only attack moves for three turns.
016 Light Screen Psychic Status —% 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns.
017 Protect Normal Status —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
020 Safeguard Normal Status —% 25 The user creates a protective field that prevents status conditions for five turns.
024 Thunderbolt Electric Special 90 100% 15 A strong electric blast crashes down on the target. This may also leave the target with paralysis.
033 Reflect Psychic Status —% 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
037 Flamethrower Fire Special 90 100% 15 The target is scorched with an intense blast of fire. This may also leave the target with a burn.
038 Fire Blast Fire Special 110 85% 5 The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
043 Flame Charge Fire Physical 50 100% 20 Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
044 Rest Psychic Status —% 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045 Sleep Talk Normal Status —% 10 While it is asleep, the user randomly uses one of the moves it knows.
046 Thief Dark Physical 60 100% 25 The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
047 Dazzling Gleam Fairy Special 80 100% 10 The user damages opposing Pokémon by emitting a powerful flash.
050 Substitute Normal Status —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
056 Parting Shot Dark Status 100% 20 With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon.
061 Will-O-Wisp Fire Status 85% 15 The user shoots a sinister, bluish-white flame at the target to inflict a burn.
067 Play Rough Fairy Physical 90 90% 10 The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
072 Disarming Voice Fairy Special 40 —% 15 Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
PX02 Bravado Normal Status 100% 20 The user boasts about its own abilities and demoralizes the target, raising the user's Attack but lowering the target's Defense.
PX04 Lunar Beam Fairy Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
PX14 Whirling Dance Fairy Physical 55 100% 15 The user spins the target around in a wild, tiring dance that lowers the target's Attack stat.
PX19 Phoenix Fire Fire Special * 100% 10 The user breathes a stream of mystic flames fueled by its fallen friends. The more party Pokémon that have fainted or are ailing, the greater the damage.
PX29 Burning Strike Fire Physical 60 95% 10 A two-turn attack. The user builds up excess heat, then strikes on the second turn. This also burns the target.
PX32 Mind Games Psychic Status 100% 20 The user baffles the target with its cleverness, raising the user's Special Defense but lowering the target's Special Attack.
PX35 Rainbow Wall Fairy Status —% 5 A wondrous wall of multicolored light is put up to reduce damage from all attacks for five turns.
PX41 Burn Away Fire Status —% 10 A fire scorches the battlefield, destroying any modifications or constructs that have been set up.
PX45 Shimmer Shot Fairy Special 40 100% 20 Shimmering energy gathers around the user with each burst of light. Hitting a target raises the Special Attack stat.
PX48 Rug Pull Dark Special * 100% 20 The user yanks the target's feet out from under it. The heavier the target, the greater the move's power.
PX52 Berry Share Normal Status —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
PX54 Clear Sky Normal Status —% 5 The user clears the skies and calms the wind, returning the weather to normal.
PX55 Hidden Gift Normal Status —% 10 A unique attack that varies in effect depending on the Pokémon using it.
H05 Flash Normal Status 100% 20 The user flashes a bright light that cuts the target’s accuracy.
H12 Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Tutor Moves

Move Type Class Power Acc PP Summary
Alluring Voice Fairy Special 80 100% 10 The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
Amaze Normal Physical * 100% 15 The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Burning Jealousy Fire Special 70 100% 5 The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
Confound Normal Special * 100% 15 The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Dazzle Normal Special * 100% 15 The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Demolish Normal Physical * 100% 15 The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Draining Kiss Fairy Special 50 100% 10 The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.
Endure Normal Status —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall Normal Special * 100% 15 The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Fire Punch Fire Physical 75 100% 15 The target is punched with a fiery fist. This may also leave the target with a burn.
Heat Wave Fire Special 95 90% 10 The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
Magic Room Psychic Status —% 10 The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
Metronome Normal Status —% 10 The user waggles a finger and stimulates its brain into randomly using nearly any move.
Misty Explosion Fairy Special 100 100% 5 The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain.
Misty Terrain Fairy Status —% 10 This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
Nasty Plot Dark Status —% 20 The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.
Revel Dance Fairy Physical 120 100% 10 The user attacks with a frenzied, reckless dance for two to three turns. The user then becomes confused.
Snatch Dark Status —% 10 The user steals the effects of any attempts to use a healing or stat-changing move.
Swift Normal Special 60 —% 20 Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Thunder Punch Electric Physical 75 100% 15 The target is punched with an electrified fist. This may also leave the target with paralysis.
Trick Psychic Status 100% 10 The user catches the target off guard and swaps its held item with its own.
Trick Room Psychic Status —% 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Trip Up Dark Physical 65 100% 15 The user reacts to the target's movement and takes out its legs, making the target flinch. This move fails if the target is not readying a priority move.
U-turn Bug Physical 70 100% 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Egg Moves

Move Type Class Power Acc PP Summary
Confuse Ray Ghost Status 100% 10 The target is exposed to a sinister ray that triggers confusion.
Disable Normal Status 100% 20 For four turns, this move prevents the target from using the move it last used.
Fire Spin Fire Special 35 85% 15 The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
Hypnosis Psychic Status 60% 20 The user employs hypnotic suggestion to make the target fall into a deep sleep.
Lava Plume Fire Special 80 100% 15 The user torches everything around it with an inferno of scarlet flames. This may also leave those hit with a burn.
Memento Dark Status 100% 10 The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.
Poison Gas Poison Status 90% 40 A cloud of poison gas is sprayed in the face of opposing Pokémon. This may also poison those hit.
Pulse Jet Fire Special 40 100% 20 The user shoots a pulse of intense heat that blasts the target before it can react. This move always goes first.
Shadow Sneak Ghost Physical 40 100% 30 The user extends its shadow and attacks the target from behind. This move always goes first.
Smokescreen Normal Status 100% 20 The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

Field Moves

Move Type Summary
Flash Normal

In dark caves, illuminates the area around the trainer. Outside of dark caves, allows the trainer to see farther than they normally would, and reduces the wild encounter rate.

Secret Power Normal

Creates an empty Secret Base in a suitable location.

Teleport Psychic

If the trainer is outside and not already in a settlement, automatically warps the trainer back to the Pokémon Center of the last settlement they visited. Cannot be used indoors or when inside a cave.

Other Official Images

(click thumbnail to enlarge.)

Shiny Virlich
Shiny version.