Strixlan

Strixlan

Classification

The Harbinger Pokémon

Dark Flying

Damage Taken*

×4: N/A
×2: Electric Fairy Ice Rock
×1: Bug Dragon Fighting Fire Flying Normal Poison Steel Water
×0.5: Dark Ghost Grass
×0.25: N/A
×0: Ground Psychic

Abilities

Unnerve
Unnerves opposing Pokémon and makes them unable to eat Berries.
Insomnia
Prevents the Pokémon from falling asleep.
Shadow Tag hidden ability
Prevents opposing Pokémon from escaping.

Base Stats (470 total)

HP: 80
80
Attack: 75
75
Defense: 65
65
Sp. Atk: 90
90
Sp. Def: 80
80
Speed: 80
80

Size

  • Height: 3'7" / 1.1 m
  • Weight: 49.2 lbs / 22.3 kg

Breeding Info

Gender Ratio

50% male
50% female

50% male / 50% female

Egg Groups

Flying

Tags

Stage 1, Fully evolved

Creative Commons License [?]

Evolutionary Family

Strixalba
Strixalba
Base form
Strixlan
Strixlan
Level 25

Flavor Info

Pokédex Entries

Strixlan fly in perfect silence, able to follow their prey undetected until they finally strike. Ancient stories claim that they make no sound because they are actually moving through the spirit world when they travel.


It is said that if a Strixlan watches you intently while you are in its presence, something important is going to happen to you. If the Strixlan seems to be following and watching you no matter where you go, you are fated to die soon and the Pokémon is waiting to whisk your soul away to the underworld.

Name Origin

Lophostrix, genus name of the crested owl + Mictlan, Aztec land of the dead

Misc Data

  • Catch Rate: 90
  • Base Happiness: 35

Pokédex Categories

Color

White

Body Shape

Single pair of wings Single pair of wings

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1 Gust Flying Special 40 100% 35 A gust of wind is whipped up by wings and launched at the target to inflict damage.
4 Growl Normal Other 100% 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
10 Pursuit Dark Physical 40 100% 20 An attack move that inflicts double damage if used on a target that is switching out of battle.
12 Torment Dark Other 100% 15 The user torments and enrages the target, making it incapable of using the same move twice in a row.
15 Air Cutter Flying Special 60 95% 25 The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
21 Screech Normal Other 85% 40 An earsplitting screech harshly lowers the target’s Defense stat.
23 Tritone Chant Ghost Special 10 90% 10 The user chants an eerie, three-part dirge that becomes more powerful with each successive hit.
28 Feint Attack Dark Physical 60 —% 20 The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
36 Eagle Eye Flying Other —% 10 The user focuses its keen vision on its targets, drastically raising its accuracy.
40 Future Sight Psychic Special 120 100% 10 Two turns after this move is used, a hunk of psychic energy attacks the target.
45 Destiny Bond Ghost Other —% 5 When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
53 Punishment Dark Physical * 100% 5 The more the target has powered up with stat changes, the greater the move’s power.
57 Air Slash Flying Special 75 95% 15 The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
62 Perish Song Normal Other —% 5 Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

TM/HM Moves

# Move Type Class Power Acc PP Summary
006 Toxic Poison Other 90% 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
010 Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
011 Sunny Day Fire Other —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
012 Taunt Dark Other 100% 20 The target is taunted into a rage that allows it to use only attack moves for three turns.
015 Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can’t move on the next turn.
017 Protect Normal Other —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
018 Rain Dance Water Other —% 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves.
021 Frustration Normal Physical * 100% 20 A full-power attack that grows more powerful the less the user likes its Trainer.
027 Return Normal Physical * 100% 20 A full-power attack that grows more powerful the more the user likes its Trainer.
029 Psychic Psychic Special 90 100% 10 The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
030 Shadow Ball Ghost Special 80 100% 15 The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
032 Double Team Normal Other —% 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
040 Aerial Ace Flying Physical 60 —% 20 The user confounds the target with speed, then slashes. This attack never misses.
041 Torment Dark Other 100% 15 The user torments and enrages the target, making it incapable of using the same move twice in a row.
042 Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
044 Rest Psychic Other —% 10 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045 Attract Normal Other 100% 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
046 Thief Dark Physical 60 100% 25 The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
048 Round Normal Special 60 100% 15 The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
049 Echoed Voice Normal Special 40 100% 15 The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
051 Steel Wing Steel Physical 70 90% 25 The target is hit with wings of steel. This may also raise the user’s Defense stat.
063 Embargo Dark Other 100% 15 This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.
066 Payback Dark Physical 50 100% 10 The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
067 Retaliate Normal Physical 70 100% 5 The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.
068 Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can’t move on the next turn.
077 Psych Up Normal Other —% 10 The user hypnotizes itself into copying any stat change made by the target.
085 Dream Eater Psychic Special 100 100% 15 The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
087 Swagger Normal Other 85% 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
088 Sleep Talk Normal Other —% 10 While it is asleep, the user randomly uses one of the moves it knows.
089 U-turn Bug Physical 70 100% 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
090 Substitute Normal Other —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
095 Snarl Dark Special 55 95% 15 The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
097 Dark Pulse Dark Special 80 100% 15 The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
100 Confide Normal Other —% 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
H02 Fly Flying Physical 90 95% 15 The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.
ZC07 Windstorm Flying Special 110 85% 10 The user generates a fearsome gale that bowls over the opposing team.
ZC13 Banshee Howl Ghost Special 75 95% 10 The user lets out a blood-curdling shriek that causes the targets to freeze in fear. This may also cause paralysis.
ZC17 Shadow Dart Ghost Special 65 100% 25 The user fires a shadowy bolt that follows the target anywhere, even through the earth or the air.
ZC20 Mind Shatter Psychic Special 60 90% 10 The user invades the target's mind and gives it a sudden, splitting headache. This attack always results in a critical hit.
ZC24 Psych Out Dark Other 100% 20 The user boasts about its own abilities and demoralizes the target, raising the user's Sp. Atk but lowering the target's Sp. Def.
ZC28 High-Speed Dive Flying Physical * 80% 10 The user soars up and builds up Speed in the first turn, then dives at the target on the next turn. The heavier the user, the greater the move's power.
ZC32 Hyper-Focus Psychic Other —% 15 The user hones its focus to boost its Special Attack stat and accuracy.
ZC44 Turbulence Flying Other 85% 15 The user whips up a choppy wind that buffets the opposing team's held items out of their grips, and those items can't be used in that battle.
ZC48 Rug Pull Dark Special * 100% 20 The user yanks the target's feet out from under it. The heavier the target, the greater the move's power.
ZC52 Berry Share Normal Other —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
ZC53 Hidden Gift Normal Other —% 10 A unique attack that varies in effect depending on the Pokémon using it.
ZC54 Clear Sky Normal Other —% 5 The user clears the skies and calms the wind, returning the weather to normal.

Tutor Moves

Move Type Class Power Acc PP Summary
Air Cutter Flying Special 60 95% 25 The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
Amaze Normal Physical * 100% 15 The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Captivate Normal Other 100% 20 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Confound Normal Special * 100% 15 The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Dazzle Normal Special * 100% 15 The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Defog Flying Other —% 15 A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.
Demolish Normal Physical * 100% 15 The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Eagle Eye Flying Other —% 10 The user focuses its keen vision on its targets, drastically raising its accuracy.
Endure Normal Other —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall Normal Special * 100% 15 The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Foul Play Dark Physical 95 100% 15 The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.
Heat Wave Fire Special 95 90% 10 The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
Hyper Voice Normal Special 90 100% 10 The user lets loose a horribly echoing shout with the power to inflict damage.
Magic Coat Psychic Other —% 15 A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic Room Psychic Other —% 10 The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
Natural Gift Normal Physical * 100% 15 The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
Ominous Wind Ghost Special 60 100% 5 The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.
Pain Split Normal Other —% 20 The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Pluck Flying Physical 60 100% 20 The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.
Sky Attack Flying Physical 140 90% 5 A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Snatch Dark Other —% 10 The user steals the effects of any attempts to use a healing or stat-changing move.
Snore Normal Special 50 100% 15 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite Ghost Other 100% 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Sucker Punch Dark Physical 70 100% 5 This move enables the user to attack first. This move fails if the target is not readying an attack.
Tailwind Flying Other —% 15 The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
Twister Dragon Special 40 100% 20 The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.
Uproar Normal Special 90 100% 10 The user attacks in an uproar for three turns. During that time, no one can fall asleep.

Egg Moves

Move Type Class Power Acc PP Summary
Assurance Dark Physical 60 100% 10 If the target has already taken some damage in the same turn, this attack’s power is doubled.
Blindside Dark Physical 120 —% 5 The user attacks last. In return, this ramming move never misses.
Confuse Ray Ghost Other 100% 10 The target is exposed to a sinister ray that triggers confusion.
Feather Rain Flying Physical 25 90% 10 The user strikes the target with flurries of sharp feathers, two to five times in a row.
Hurricane Flying Special 110 70% 10 The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Mean Look Normal Other —% 5 The user pins the target with a dark, arresting look. The target becomes unable to flee.
Nasty Plot Dark Other —% 20 The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.
Night Shade Ghost Special * 100% 15 The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.
Synchronoise Psychic Special 120 100% 10 Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.

Other Official Images

(click thumbnail to enlarge)

Shiny Strixlan
Shiny version.