Nekhetura

Nekhetura

Classification

The Vulture Pokémon

Fire Flying

Damage Taken*

×4: Rock
×2: Electric Water
×1: Dark Dragon Flying Ghost Ice Normal Poison Psychic
×0.5: Fairy Fighting Fire Steel
×0.25: Bug Grass
×0: Ground

Abilities

Flash Fire
Powers up the Pokémon’s Fire-type moves if it’s hit by one.
Drought hidden ability
Turns the sunlight harsh when the Pokémon enters a battle.

Base Stats (509 total)

HP: 97
97
Attack: 106
106
Defense: 70
70
Sp. Atk: 85
85
Sp. Def: 65
65
Speed: 86
86

Size

  • Height: 3'11" / 1.2 m
  • Weight: 75 lbs / 34 kg

Breeding Info

Gender Ratio

50% male
50% female

50% male / 50% female

Egg Groups

Flying

Tags

Stage 1, Fully evolved

Creative Commons License [?]

Evolutionary Family

Vulkhet
Vulkhet
Base form
Nekhetura
Nekhetura
Level 32

Flavor Info

Pokédex Entries

Nekhetura have grown confident and are willing to scavenge alone. They will dive out of the sky with their feathers cloaked in flames, frightening other predators away from choice carrion.


Nekhetura flare their wings out to shield their meals from other Pokémon. In ancient times they were interpreted as staunch guardians, and were depicted in art with their wings spread wide to protect royalty.

Name Origin

Nekhbet, an Egyptian vulture goddess + vulture

Misc Data

  • Catch Rate: 60
  • Base Happiness: 70

Pokédex Categories

Color

Red

Body Shape

Single pair of wings Single pair of wings

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1RL Curse Ghost Other —% 10 A move that works differently for the Ghost type than for all other types.
1RL Belch Poison Special 120 90% 10 The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
1RL Burn Up Fire Special 130 100% 5 To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
1 Coal Scatter Fire Physical 40 100% 25 The user hurls burning coals at the opposing Pokémon. This may also make those Pokémon flinch.
4 Leer Normal Other 100% 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
10 Fury Attack Normal Physical 15 85% 20 The target is jabbed repeatedly with a horn or beak two to five times in a row.
14 Thief Dark Physical 60 100% 25 The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
17 Snatch Dark Other —% 10 The user steals the effects of any attempts to use a healing or stat-changing move.
23 Pluck Flying Physical 60 100% 20 The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
27 Flame Charge Fire Physical 50 100% 20 Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
30 Eagle Eye Flying Other —% 10 The user focuses its keen vision on its targets, drastically raising its accuracy.
37 Phoenix Fire Fire Special * 100% 10 The user breathes a stream of mystic flames fueled by its fallen friends. The more party Pokémon that have fainted or are ailing, the greater the damage.
42 Burning Strike Fire Physical 60 95% 10 A two-turn attack. The user builds up excess heat, then strikes on the second turn. This also burns the target.
46 Drill Peck Flying Physical 80 100% 20 A corkscrewing attack with a sharp beak acting as a drill.
53 Sucker Punch Dark Physical 70 100% 5 This move enables the user to attack first. This move fails if the target is not readying an attack.
58 Grudge Ghost Other —% 5 If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.
62 Flare Blitz Fire Physical 120 100% 15 The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This may leave the target with a burn.

TM/HM Moves

# Move Type Class Power Acc PP Summary
006 Toxic Poison Other 90% 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
010 Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
011 Sunny Day Fire Other —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
012 Taunt Dark Other 100% 20 The target is taunted into a rage that allows it to use only attack moves for three turns.
015 Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can’t move on the next turn.
017 Protect Normal Other —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
019 Roost Flying Other —% 10 The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
021 Frustration Normal Physical * 100% 20 A full-power attack that grows more powerful the less the user likes its Trainer.
022 Solar Beam Grass Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
027 Return Normal Physical * 100% 20 A full-power attack that grows more powerful the more the user likes its Trainer.
032 Double Team Normal Other —% 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
035 Flamethrower Fire Special 90 100% 15 The target is scorched with an intense blast of fire. This may also leave the target with a burn.
036 Sludge Bomb Poison Special 90 100% 10 Unsanitary sludge is hurled at the target. This may also poison the target.
038 Fire Blast Fire Special 110 85% 5 The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
040 Aerial Ace Flying Physical 60 —% 20 The user confounds the target with speed, then slashes. This attack never misses.
041 Torment Dark Other 100% 15 The user torments and enrages the target, making it incapable of using the same move twice in a row.
042 Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
043 Flame Charge Fire Physical 50 100% 20 Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
044 Rest Psychic Other —% 10 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045 Attract Normal Other 100% 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
046 Thief Dark Physical 60 100% 25 The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
048 Round Normal Special 60 100% 15 The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
050 Overheat Fire Special 130 90% 5 The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
051 Steel Wing Steel Physical 70 90% 25 The target is hit with wings of steel. This may also raise the user’s Defense stat.
059 Incinerate Fire Special 60 100% 15 The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
061 Will-O-Wisp Fire Other 85% 15 The user shoots a sinister, bluish-white flame at the target to inflict a burn.
063 Embargo Dark Other 100% 15 This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.
066 Payback Dark Physical 50 100% 10 The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
068 Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can’t move on the next turn.
087 Swagger Normal Other 85% 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
088 Sleep Talk Normal Other —% 10 While it is asleep, the user randomly uses one of the moves it knows.
089 U-turn Bug Physical 70 100% 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
090 Substitute Normal Other —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
097 Dark Pulse Dark Special 80 100% 15 The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
100 Confide Normal Other —% 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
H02 Fly Flying Physical 90 95% 15 The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.
ZC07 Windstorm Flying Special 110 85% 10 The user generates a fearsome gale that bowls over the opposing team.
ZC19 Phoenix Fire Fire Special * 100% 10 The user breathes a stream of mystic flames fueled by its fallen friends. The more party Pokémon that have fainted or are ailing, the greater the damage.
ZC24 Psych Out Dark Other 100% 20 The user boasts about its own abilities and demoralizes the target, raising the user's Sp. Atk but lowering the target's Sp. Def.
ZC28 High-Speed Dive Flying Physical * 80% 10 The user soars up and builds up Speed in the first turn, then dives at the target on the next turn. The heavier the user, the greater the move's power.
ZC29 Burning Strike Fire Physical 60 95% 10 A two-turn attack. The user builds up excess heat, then strikes on the second turn. This also burns the target.
ZC41 Burn Away Fire Other —% 10 A fire scorches the battlefield, destroying any modifications or constructs that have been set up.
ZC44 Turbulence Flying Other 85% 15 The user whips up a choppy wind that buffets the opposing team's held items out of their grips, and those items can't be used in that battle.
ZC47 Jewel Blast Rock Special 55 100% 20 The user dazzles the target with a burst of multicolored light from a sparkling stone. It may also lower one of the target's stats.
ZC48 Rug Pull Dark Special * 100% 20 The user yanks the target's feet out from under it. The heavier the target, the greater the move's power.
ZC52 Berry Share Normal Other —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
ZC53 Hidden Gift Normal Other —% 10 A unique attack that varies in effect depending on the Pokémon using it.
ZC54 Clear Sky Normal Other —% 5 The user clears the skies and calms the wind, returning the weather to normal.

Tutor Moves

Move Type Class Power Acc PP Summary
Air Cutter Flying Special 60 95% 25 The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
Amaze Normal Physical * 100% 15 The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Captivate Normal Other 100% 20 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Confound Normal Special * 100% 15 The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Dazzle Normal Special * 100% 15 The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Defog Flying Other —% 15 A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.
Demolish Normal Physical * 100% 15 The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Eagle Eye Flying Other —% 10 The user focuses its keen vision on its targets, drastically raising its accuracy.
Endeavor Normal Physical * 100% 5 An attack move that cuts down the target’s HP to equal the user’s HP.
Endure Normal Other —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall Normal Special * 100% 15 The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Foul Play Dark Physical 95 100% 15 The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.
Gastro Acid Poison Other 100% 10 The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.
Heat Wave Fire Special 95 90% 10 The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
Natural Gift Normal Physical * 100% 15 The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
Ominous Wind Ghost Special 60 100% 5 The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.
Pluck Flying Physical 60 100% 20 The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.
Sky Attack Flying Physical 140 90% 5 A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Snatch Dark Other —% 10 The user steals the effects of any attempts to use a healing or stat-changing move.
Snore Normal Special 50 100% 15 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite Ghost Other 100% 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Sucker Punch Dark Physical 70 100% 5 This move enables the user to attack first. This move fails if the target is not readying an attack.
Swift Normal Special 60 —% 20 Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Tailwind Flying Other —% 15 The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
Trip Up Dark Physical 40 100% 20 An attack move that causes flinching if used on a target trying to take its turn too early.
Twister Dragon Special 40 100% 20 The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.

Egg Moves

Move Type Class Power Acc PP Summary
Air Slash Flying Special 75 95% 15 The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Assurance Dark Physical 60 100% 10 If the target has already taken some damage in the same turn, this attack’s power is doubled.
Belch Poison Special 120 90% 10 The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
Brave Bird Flying Physical 120 100% 15 The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
Flare Blitz Fire Physical 120 100% 15 The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This may leave the target with a burn.
Nasty Plot Dark Other —% 20 The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.
Perish Song Normal Other —% 5 Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Pursuit Dark Physical 40 100% 20 An attack move that inflicts double damage if used on a target that is switching out of battle.
Screech Normal Other 85% 40 An earsplitting screech harshly lowers the target’s Defense stat.
Wing Attack Flying Physical 60 100% 35 The target is struck with large, imposing wings spread wide to inflict damage.

Other Moves

Move Type Class Power Acc PP Summary Learned
Inferno Fire Special 100 50% 5 The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. as Vulkhet (level 56)

Other Official Images

(click thumbnail to enlarge)

Shiny Nekhetura
Shiny version.