Kwee

Kwee

Classification

The Fuzzy Bird Pokémon

Grass

Damage Taken*

×4: N/A
×2: Bug Fire Flying Ice Poison
×1: Dark Dragon Fairy Fighting Ghost Normal Psychic Rock Steel
×0.5: Electric Grass Ground Water
×0.25: N/A
×0: N/A

Abilities

Early Bird
The Pokémon awakens quickly from sleep.
Sap Sipper
Boosts the Attack stat when hit by a Grass-type move.
Big Pecks hidden ability
Protects the Pokémon from Defense-lowering attacks.

Base Stats (315 total)

HP: 45
45
Attack: 65
65
Defense: 50
50
Sp. Atk: 65
65
Sp. Def: 40
40
Speed: 50
50

Size

  • Height: 2'11" / 0.9 m
  • Weight: 57 lbs / 25.9 kg

Breeding Info

Gender Ratio

50% male
50% female

50% male / 50% female

Egg Groups

Flying, Field

Tags

Basic, Not fully evolved

Creative Commons License [?]

Evolutionary Family

Kwee
Kwee
Base form
Casberry
Casberry
Level 28
Avracos
Avracos
Level up while holding Sharp Beak

Flavor Info

Pokédex Entries

Kwee have extremely sensitive nostrils and can detect even the faintest whiff of a potential meal. They sniff out food beneath the ground and dig it up with their sturdy beaks.


A Kwee's powerful sense of smell often leads it to traveling trainers who have food. Their long beaks are perfect for plucking tasty treats out of the trainers' bags when the humans aren't looking.

Name Origin

kiwi (the bird and the kiwifruit) + wee (as in tiny)

Misc Data

  • Catch Rate: 180
  • Base Happiness: 70

Wild Held Items

  • 5% Wiki Berry

Pokédex Categories

Color

Green

Body Shape

Head and legs Head and legs

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1 Peck Flying Physical 35 100% 35 The target is jabbed with a sharply pointed beak or horn.
1 Focus Energy Normal Other —% 30 The user takes a deep breath and focuses so that critical hits land more easily.
6 Rough Swipe Grass Physical 30 100% 30 The user swipes at the foe with rough skin, bark, spines, etc.. It may also lower the target's Defense stat.
9 Odor Sleuth Normal Other —% 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
13 Fury Attack Normal Physical 15 85% 20 The target is jabbed repeatedly with a horn or beak two to five times in a row.
18 Pluck Flying Physical 60 100% 20 The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
21 Bullet Seed Grass Physical 25 100% 30 The user forcefully shoots seeds at the target two to five times in a row.
25 Berry Juicer Grass Other —% 10 The user crushes its held Berry to create a healthy juice. The Berry's effect activates and restores the user's HP.
30 Screech Normal Other 85% 40 An earsplitting screech harshly lowers the target’s Defense stat.
33 Seed Bomb Grass Physical 80 100% 15 The user slams a barrage of hard-shelled seeds down on the target from above.
37 Acupressure Normal Other —% 30 The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.
42 Drill Peck Flying Physical 80 100% 20 A corkscrewing attack with a sharp beak acting as a drill.
45 Energy Ball Grass Special 90 100% 10 The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.
49 Endeavor Normal Physical * 100% 5 An attack move that cuts down the target’s HP to equal the user’s HP.

TM/HM Moves

# Move Type Class Power Acc PP Summary
006 Toxic Poison Other 90% 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
010 Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
011 Sunny Day Fire Other —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
012 Taunt Dark Other 100% 20 The target is taunted into a rage that allows it to use only attack moves for three turns.
017 Protect Normal Other —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
021 Frustration Normal Physical * 100% 20 A full-power attack that grows more powerful the less the user likes its Trainer.
022 Solar Beam Grass Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
027 Return Normal Physical * 100% 20 A full-power attack that grows more powerful the more the user likes its Trainer.
032 Double Team Normal Other —% 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
040 Aerial Ace Flying Physical 60 —% 20 The user confounds the target with speed, then slashes. This attack never misses.
042 Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
044 Rest Psychic Other —% 10 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045 Attract Normal Other 100% 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
046 Thief Dark Physical 60 100% 25 The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
048 Round Normal Special 60 100% 15 The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
053 Energy Ball Grass Special 90 100% 10 The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.
070 Flash Normal Other 100% 20 The user flashes a bright light that cuts the target’s accuracy.
075 Swords Dance Normal Other —% 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
086 Grass Knot Grass Special * 100% 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
087 Swagger Normal Other 85% 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
088 Sleep Talk Normal Other —% 10 While it is asleep, the user randomly uses one of the moves it knows.
090 Substitute Normal Other —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
094 Rock Smash Fighting Physical 40 100% 15 The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
096 Nature Power Normal Other —% 20 An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.
100 Confide Normal Other —% 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
H01 Cut Steel Physical 65 95% 20 The target is cut with a scythe or a claw. Critical hits land more easily. It can also be used to cut down some obstacles.
ZC31 Berry Juicer Grass Other —% 10 The user crushes its held Berry to create a healthy juice. The Berry's effect activates and restores the user's HP.
ZC39 Crosscut Leaf Grass Physical 75 95% 10 The user slashes the target with a saw-like leaf edge. This may also lower the target’s Defense stat.
ZC52 Berry Share Normal Other —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
ZC53 Hidden Gift Normal Other —% 10 A unique attack that varies in effect depending on the Pokémon using it.
ZC54 Clear Sky Normal Other —% 5 The user clears the skies and calms the wind, returning the weather to normal.

Tutor Moves

Move Type Class Power Acc PP Summary
Amaze Normal Physical * 100% 15 The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Bounce Flying Physical 85 85% 5 The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Bullet Seed Grass Physical 25 100% 30 The user forcefully shoots seeds at the target two to five times in a row.
Captivate Normal Other 100% 20 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Confound Normal Special * 100% 15 The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Dazzle Normal Special * 100% 15 The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Demolish Normal Physical * 100% 15 The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Eagle Eye Flying Other —% 10 The user focuses its keen vision on its targets, drastically raising its accuracy.
Endeavor Normal Physical * 100% 5 An attack move that cuts down the target’s HP to equal the user’s HP.
Endure Normal Other —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall Normal Special * 100% 15 The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Giga Drain Grass Special 75 100% 10 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Last Resort Normal Physical 140 100% 5 This move can be used only after the user has used all the other moves it knows in the battle.
Natural Gift Normal Physical * 100% 15 The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
Pluck Flying Physical 60 100% 20 The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Power Garden Grass Other —% 5 A garden of plants with spicy, invigorating aromas grows for five turns. Charging up and recovering from powerful moves happens quickly.
Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.
Seed Bomb Grass Physical 80 100% 15 The user slams a barrage of hard-shelled seeds down on the target from above.
Snore Normal Special 50 100% 15 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Synthesis Grass Other —% 5 The user restores its own HP. The amount of HP regained varies with the weather.
Uproar Normal Special 90 100% 10 The user attacks in an uproar for three turns. During that time, no one can fall asleep.
Worry Seed Grass Other 100% 10 A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Egg Moves

Move Type Class Power Acc PP Summary
Bestow Normal Other —% 15 The user passes its held item to the target when the target isn’t holding an item.
Brave Bird Flying Physical 120 100% 15 The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
Double Kick Fighting Physical 30 100% 30 The target is quickly kicked twice in succession using both feet.
Grass Whistle Grass Other 55% 15 The user plays a pleasant melody that lulls the target into a deep sleep.
Leech Seed Grass Other 90% 10 A seed is planted on the target. It steals some HP from the target every turn.
Piston Kick Steel Physical 75 100% 20 The user throws a fast, chambered kick or stomp with a steel-hard leg.
Rage Normal Physical 20 100% 20 As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Scary Face Normal Other 100% 10 The user frightens the target with a scary face to harshly lower its Speed stat.
Stomp Normal Physical 65 100% 20 The target is stomped with a big foot. This may also make the target flinch.

Other Official Images

(click thumbnail to enlarge)

Shiny Kwee
Shiny version.